New stuff
- Now the shop doesn't randomly spawn anymore at the end of the combat, there is a dedicated room with the shop that can randomly spawn, a brief pause from all the enemies, additionally, you spawn with a shop and a couple of boxes to buy your first ability
- New room with a simple puzzle, avoid the mines, get the points.
Balancements
- Fewer enemies spawn on lower difficulties
Fixes
- Fixes player collision with some gameplay objects
- Fixes some abilities that were not properly working