Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Outliver: Tribulation›Events›Update (v1.0.4.1) notes for July 20th 2023
Game update

Update (v1.0.4.1) notes for July 20th 2023

Outliver: Tribulation · published 3 years ago · build 11742030

All eventsPlayers around this dateRead on Steam

Hi everyone, we have released a new update for Outliver: Tribulation (v1.0.4.1) where we worked on general gameplay and difficulty balance tweaks.

Combat difficulty - we reduced both health and damage output for all enemies across the board and other aspects to help players last longer and understand the enemies, thereby having more fun in combat.

Gameplay Pacing - we increased the interval between the wanderer's attack waves so players have more time to explore and solve riddles making the gameplay a bit more relaxed.

Riddles - we made the riddles more easier to understand by adding clearer instructions as well as making the clues to solving the riddles much easier to understand. We also drastically reduced the damage players take from failing a riddle.

Aside from the above, we made some other minor tweaks here and there, all of which we hope will make the gameplay experience more fun, so make sure to download the update if you have already downloaded the game to get the best experience.

Best regards.
Mudathir

More from Outliver: Tribulation

Other announcements

All events
Outliver: TribulationGame update23 Mar 2026v1.6.9.21 Patch- Cutscenes can now be skipped. - General gameplay balance improvements. - Fixed an issue where players could sometimes get stuck at the save-game altar after loading.Outliver: TribulationGame update7 Apr 2025Version 1.5.7.0Added an Aim Assist feature, the intensity of which can be set in the settings menu. Updated the Game Project to Unreal Engine 5.5 General Tweaks.Outliver: TribulationGame update27 May 2024"Invert Y Axis" Update!We Added a new settings option for "Invert Y Axis" in the settings!