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Dee-6: Dice Defenders›Events›Update 1.5.3
Game update

Update 1.5.3

Dee-6: Dice Defenders · published 3 years ago

All eventsPlayers around this dateRead on Steam


Added:
- new mechanics for projectile penetration through a certain number of shields; added to random battles, as well as at the end of the second campaign
- new setting - now you can choose a specific or random type of diversion
Bug fixes:
- weakest and tired necromancers no longer summon internal threats
- it was impossible to use active modules like "minefield", "gravibomb" and others on Frankenstein
- cloaking on Frankenstein caused the game to freeze
- Frankenstein mines used to fly out of the screen center, and not from one of the rooms
- dice from the module panel did not return to the roll zone at the end of the round on Frankenstein
- fixed a bug in the "micro-discharge" ability of the Frankenstein's room
- fixed an issue that caused a new game to start with the infirmary covered in blood from the previous game
- fixed a bug in Frankenstein's room that could re-roll or return a discarded die
- fixed a bug that allowed the player to spend jump fuel to negative values
- profile reset did not work correctly
- fixed a bug in the interface of a ship with 1 sensor cell and a diversion damaging the compensator wiring
- fixed a rare bug with highlighting icons on the modules panel when a hint about available actions appears
- fixed a bug where the armor level of threats was incorrectly determined
Balance changes:
- asteroids no longer spawn smaller asteroids when destroyed while in stasis
Other changes:
- some explanatory hints added; ship name bases expanded
- Nemesis threat (and others with the same attack mechanic) now highlights the number of threats killed in the last round while attacking
- optimization of the dice movement mechanism
- text on rooms at the beginning of the battle now appears smoothly
- cloaking animation was improved
- diversion that distorts threat descriptions now also distorts the names of standard cards
- added a mine trigger icon on threat cards when detonated in a minefield

More from Dee-6: Dice Defenders

Other announcements

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Dee-6: Dice DefendersGame update30 Jan 2025Update 1.5.7Added: - cheats will be shown upon reaching the highest rank Bug fixes: - fixed a softlock that occurred due to attempts to roll dice captured by threats - fixed a softlock in radio menu related to dice rollsGame update16 Feb 2024Update 1.5.6Bug fixes: - threats with self-copying sometimes received an incorrect description - container type threat actions were sometimes not recorded in the log - fixed bug due to fast re-applying acceleration on Knivex - the daily battle calendar can no longer be scrolled endlessly forward - optimized data storage of daily battles - fixed another opportunity for jumping that lead to negative fuel in…Game update30 Nov 2023Update 1.5.5Added: - added the ability to copy/paste/exchange codes for assembling Frankenstein ships - added pilots' remarks when sending on missions - the boss Hive now shows an increase in its damage when activating modules (now it is more obvious how Hive calculates it) Bug fixes: - fixed the threat scanner in daily missions when the score goal is reached and threats will no longer appear - when openin…