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Honeycomb: The World Beyond DemoEventsHoneycomb general update #5 – It’s animation time! Let’s get into the wildlife
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Honeycomb general update #5 – It’s animation time! Let’s get into the wildlife

Honeycomb: The World Beyond Demo · published 9 Mar 2023, 17:00 UTC

All eventsPlayers around this dateRead on Steam

Hello, Explorers 🧭

It’s time for another development update, and today we’ve got a pretty cool pack of news for you. As always, I’d like to thank you for your comments here on Steam, on our social media, and Discord server. Before we proceed to the world of Sota7, I'd like to mention one significant thing. As you may know, a few months ago we announced co-op mode for Honeycomb. In this devlog, I have an important announcement to make on this subject, so be sure to read till the end to know all the details.

Hennessy

To start today's development update with a high note, let me introduce you to our heroine. She’s a real bioengineer, skillful and brave enough to take part in the operation Honeycomb. Say hello to Hennessy!

Biomes

It’s time to reveal more about the world where our adventure will take place. As you probably know, Sota7 is a vast planet full of diverse biomes, each full of character. Dive into exploration and experience plenty of new plants and animal species waiting around the corner.

Fauna and animations

On Sota7, you’ll find various species of bizarre animals. Today, I’d like to show you how some of them come to life with our little animation showcase. Shall we start our journey through wildlife?

Say hello to our Striders, they’re very relaxed fellows who like to chill and enjoy calm days. Don’t get too close: they may run away!

Okay, Explorers, now try to keep quiet. This feline animal is swift and not too fond of company. Don't try to lure it with “here, kitty, kitty”. It won't work.

The next resident of the Sota7 is this big, bearish-looking boy. As you can see, he likes to relax and enjoy his rest, so let’s not disturb his peace.


His commanding presence belies his docile temperament. He might look angry, but he is a member of a very peaceful species.

In our first ever development update, you might have seen an image showing one of our first animals. Now It's time to present how they move, run, walk, and lie down. Aren’t they super cute?


Now let’s move on to another cute animal from the world of Honeycomb. Let me quote our compendium to give you a better perspective on its character profile:

These adorable critters belong to the Mustelideae family, the same as weasels and otters. They’re somewhat elusive creatures – they certainly don’t wait around to find out your intentions! They feed primarily on fish and as such can be found near water sources”.

Flora


I could say “Welcome to the Jungle”, but truthfully, it’s more like a Japanese cold forest. I invite you to explore the world of Sota7 vegetation.

That's the very first stage of the growing process of our two plants: Antus and Succulent.

Antus: In the image below, you can see 3D models presenting 2 plants from the same family and the effect of the allogamy process (for more information about crossbreeding mechanics, you can check our previous devlogs). Colobantus is the effect of mixing Diantus and Amantus, however the final look still remains a mystery 🤫

Succulents – As we’re still working on our plant database, this succulent doesn't have a name yet, but its crossbreeding process is the same, as for the previous one. How would you name them? Feel free to give your suggestions in the comment section.

As if this wasn’t enough, we’ve prepared two more Flora representatives. Those trees are two varieties of the Filoy, which you can find on our planet. Its fruits are a little sour and crunchy, not that tasty… Wouldn’t recommend it.

Co-op mode

After extensive discussions about how the implementation of co-op could affect the player experience, we’ve made the difficult decision to stop the development of co-op features for Honeycomb. We came to the conclusion that ultimately we care more about exploring more ideas in-depth instead of spreading ourselves thin working on both single player and co-op, especially in a new engine. This is all to ensure that you get the most fun out of our game – which is why I am certain you’ll understand this decision. Our priorities remain the same – listening to your feedback and answering your questions. Please leave them in the comment section or join our Discord channel by clicking HERE.

Keep up to date

Okay, we’ve come to the end of this development update, Explorers. I hope that you’ve enjoyed today’s news and understand our decision towards Co-op mode. We really care about your opinion, so don’t hesitate to share it in the comments section below. If you want to keep up to date, wishlist us on Steam and follow our social media. See you in the next devlog!

https://store.steampowered.com/app/1510440/Honeycomb/

Honey Team~

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