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Project AnnihilationEventsQuick update, build mode additions and fixes
Game update

Quick update, build mode additions and fixes

Project Annihilation · published 23 Jul 2023, 00:59 UTC

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Added a few new models to the game, as well as fixed a few mesh collisions of the buildings. There was also an issue with uploading, there should be a new system that shows what the error is if it fails. I also discovered an issue with the file size for screenshots, so if you had issues uploading, it likely was due to the screenshot file being to big. This patch comes with a fix, making the screenshots lower resolution therefore lower in size, so that error in question should be fixed. However, this does mean if you already have levels saved, you will have to re-save the level to get the appropriate screenshot size for uploading. Hopefully, this patch will resolve most of the issues with uploading to Steam Workshop, feel free to reach out if there are more.

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Project AnnihilationGame update17 Jan 2024Quick update - Fury modeQuick update to Fury mode activity levels, wanted to adjust it differently. In this update, I've adjusted the activity level to start off pretty strong but won't reach maximum activity until the last SET is activated. The goal here is to make the beginning more active, but also making sure maximum activity isn't initiated until the last SET is turned on. The difficulty of Fury mode will be abou…In-game event15 Jan 2024Fixes, Build mode additions, Fury modeNew build mode additions: - Added 2 new terrain options to choose from - Added new construction hangar in construction tab - Added new gas station in buildings tab - Added new destroyed house in buildings tab (contains door unlock and lockers) - Added lighting system to improve lighting performance in custom levels, decreasing lighting from afar and increasing lighting when close. Fixes: - Adju…Project AnnihilationGame update15 Jan 2024Added Fury Mode - StoryAdded a fury mode in story, adjusting cpu pathing and activity level, also will give an additional scene to the credits sequence of AJ8