Hey Prospectors!
If you were looking for our weekly update about Season 3, then look no further: today is Thursday and we have another batch of information to share with you all!
Last week we left with a few words on architecture. It’s not necessarily a tough clue to decipher, but there’s definitely a few options out there. Let’s narrow them down a bit through a series of fun questions:
The answer to that last question is yes – well, mostly yes. By now, our next topic should be obvious enough, but just in case, let’s just spell it out for you: today, we will talk about Prospect Station and what improvements we have planned for Season 3!
First things first, let’s talk a bit about the station, what it currently represents, what feelings we want it to convey and our overall vision of this marvel of architecture.
Back in the days of yore, early in the old version of the game, everything not directly taking place on the surface was done through a series of menus. However, we thought those lacked personality and decided players deserved a place to call home. Thus did Prospect Station come to life.
Today, the station is still our signature hub, the place where players get to do their shopping, chat with faction leaders and kick back in their private quarters. It’s neat, but the place does look more like a giant mall than an actual space station drifting at the edge of known space. And we’re looking into changing that.
To sum things up, the station currently looks neat, proper and shiny. This isn’t what we want. We want the place to look busy, dirty, a bit seedy even. We want players to feel like they’ve moored into a dangerous port, a place that’s focused on day-to-day survival and where Spring-cleaning isn’t quite a priority.
But we don’t want the station to come out as openly hostile either. Prospecting careers open up many windows of opportunity and offer a chance to start anew. Prospectors are willing to stake everything on success and make the best out of their new life. The place sure looks rough, but at the end of the day, it’s still home.
And of course, we want the place to look awesome.
Now that context is out of the way, let’s dive straight into what changes to the station you can expect to see for Season 3 and beyond:




That’s for our architectural changes. But that’s not all we wanted to rethink. We wanted to the station to feel more real, more alive. Here’s what should help with this:


Guess that’s it for the Prospect Station upgrades. The rest is up to our architects, ready to deliver a revamped hub for the start of Season 3.
Next week, we’ll talk about everyone’s favorite tools of the trade, best friends in survival, vessels of death and destruction: GUNS.
Until then, take care of yourselves, have fun on the surface, don’t eat raw Brightcaps, and catch you all on Fortuna III.
Fortuna Favors the Bold!