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Syndeo-Complex Soundtrack›Events›V23 update
Game update

V23 update

Syndeo-Complex Soundtrack · published 4 years ago · build 10373835

All eventsPlayers around this dateRead on Steam

Hi there,
This is the first update of Syndeo-Complex since its release on Steam.
It reduces the overall difficulty of the game.

-Added left Shift and C keys to crouch
-Hub : The trophy room is now open by default (Keli's description becomes accessible at the beginning of the game)
-PSJ01: Added a new icon to the rifle's ammo boxes
-PJS01: Increased the magazine size of the pistogun: 50 > 75
-PJS01: Reduced enemy life: with pistogun 100hp > 60hp and with rifle 100hp > 90hp
-PJS01: Enemies with pistogun now have a different skin to those with rifle
-PJS01: Drone life reduction (200hp > 150hp)
-PJS01: If the player activates the event to get the pistogun but does not take it, the weapon will be automatically added to their inventory
-PJS01: Revision (again) of the "random" room: reduction of the enemy appearance time from 6sec > 4.5sec
-PJS01_2: Reduced boss life: 3000hp > 2500hp
-PJS02_3 : Boss Life Reduction: 3000hp > 2500hp
-PJS03_2 : Boss Life Reduction: 3000hp > 2500hp (regen to 2000hp)
-PJS03_2 : Enemy life reduction : with shotgun 100hp > 80hp

I'll keep working on it, but I don't know if I'll finish it. I wish players could have the endgame that already exists but is not accessible.

A reminder: level 2 is also accessible from the beginning of the game, the third level is unlocked after completing the first two levels.

Have a nice day,
ddzev

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Syndeo-Complex SoundtrGame update31 Jul 2026Update V35Patchnote · Fixed a bug related to discoveries and the save system · Added a note about saving in the menu · PJS02_3: Fixed a bug where the OCTO-SKULL could float in the air · PJS03_2: Increased the number of aerobrakes : 13 > 20Syndeo-Complex SoundtrGame update11 Jul 2026Update V34Patchnote · Changes to the enemy aiming system (there is now a delay between aiming and firing, which prevents them from having a 100% chance of hitting the player) · Added a difficulty option (Normal mode by default, a Hard mode will be added later) · Added a new achievement · Revised the design of the ammo crates · PJS01: The first enemy is now visible during the stage’s introductory cutscene…Major update4 Jul 2026End of early access (update V33)Hello, By convention, version 1.0 refers to a software version that is considered ready for release. Since I don't have a marketing department to encourage me to jump from 32 to 1, here is version 33.0 of Syndeo-Complex. Pathnote · Added level 5 (pjs05) · Added two new achievements · Revised the story (introduction, characters, Syndeopedia) · Hub: Added a new KELI that welcomes the player · Hub…