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Lock 'n Load Tactical Digital: For the Emperor BattlepackEvents18 Aug 23 Early Access Build
Game update

18 Aug 23 Early Access Build

Lock 'n Load Tactical Digital: For the Emperor Battlepack · published 18 Aug 2023, 22:25 UTC · build 11979395

All eventsPlayers around this dateRead on Steam

- fixed a bug where the AI was not checking stacking limits when placing units upstairs during Setup (really only caused violations in scenarios with specially-restricted limits, like Sniper's Den).
- fixed a bug where the AI could want to move a unit into a particular adjacent hex, but it is an invalid move (due to cliffs or something), and then get stuck.
- fixed a bug with Melee where Zero-FP units were still receiving a die-roll penalty if they were using a Support Weapon.
- fixed ordnance units not properly completing their attack versus Barricades.
- Battle Generator: fixed missing Soviet custom leader for Bear & Jackal campaign.
- Battle Generator: fixed missing auxiliary units for Bear & Jackal campaign.
- Battle Generator: added new battle type: Paratroop Assault (using the rules from the Falklands scenario 'Unexpected Drop'). This battle type can also randomly show up in campaigns - more likely for actual paratroops, more likely for smaller battles, and more likely at the start of campaigns.
- Scenario Editor: added Minor/Major Vic Conditions toggle to Vic Conditions screen.
- Scenario Editor: added event effect Unit Group Lift Movement Restriction.
- Scenario Editor: added Chaotic Initiative option to the Initiative dropdown on Scenario Info.
- Scenario Editor: added unit attribute Sniper Req. Control Zone #.

More from Lock 'n Load Tactical Digital: For the Emperor Battlepack

Other announcements

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Lock 'n Load Tactical Game update5 Dec 202305 Dec 23 Early Access Build- fixed a potential AI loop with it trying to use ord-only support weapons (such as PTRS rifle) vs unarmored targets. - claymores no longer allowed to fire into a hex with friendly units in it. - fixed Red Star Stingers to be properly flagged as an AA weapon (new games only). - multiplayer: fixed a desync bug when claymores were prompted for their attack. - Roosevelt's Butchers: fixed victory t…Lock 'n Load Tactical Game update15 Nov 202315 Nov 23 Early Access Build- possible fix for joysticks affecting slider input. - fixed Map 88 not being properly selectable in Battle Generator. - fixed StuG H missing purchase cost.Lock 'n Load Tactical Game update13 Nov 202313 Nov 23 Early Access Build- Heroes of Normandy Battlepack 3 DLC released - fixed M2 Bradley IFV not having an ATGM Depletion #. - Scenario Editor: added unit attributes May Fire at Unspotted Units, Mixed Arrival Group OK, Depletion # Override, and Ord Depletion #. - Scenario Editor: added support for negative elimination VP (own side loses these points if eliminated).