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Juno: New Origins›Events›UPDATE 1.1 | Spin Me Round
Major update

UPDATE 1.1 | Spin Me Round

Juno: New Origins · published 30 Jun 2023, 16:04 UTC

All eventsPlayers around this dateRead on Steam

When 1.0 came out there were two clear problems with the progression of Career mode: planes going from gliders to jet engines and crew not being relevant. We took our time because we wanted to get things right, and I think you will like what the result is.

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We like things being procedural, giving you as much flexibility as possible when building the wildest of creations. Who would've guessed, procedural isn't easy! The new propeller part is the result of many months of work, starting last year, and it is a game changer for both air and water vehicles.

One of the main complaints we have received since the release of 1.0 is that the game lacks some soul. We think flossing or doing weird faces would be out of character for the Droods, but we want to let you do whatever you want. So if you want to floss, you can floss, all you want!

Until now, whenever you had crew sitting in a chair in your crafts they were forced to stay in a boring and rigid pose. With 1.1 we are adding puppeteering options to the chairs, so you can have your crew interact with the controls in your craft, dance, or even make all sorts of torture machines.

After 1.0 many smaller updates came with Quality of Life improvements, and that wasn't all we had to come in that department! 1.1 comes with overhauled sounds, more accessible tutorials, context menus in Map View, resizable Info Panels and a cheat menu in flight so you will never have to open the dev console ever again.

Cheats will show up both in Sandbox and in the new game mode, Hybrid, that combines all of the missions from Career with all the fun from Sandbox, with infinite money, everything unlocked from the get go, cheats, saved launch locations... We can't wait to see all the crazy ways you can figure out how to do The Jump.

That's not all! 1.1 also brings resizable blocks and a new version of it that not only looks like a sphere but uses a sphere collider, and we also made intra-craft docks a thing, making some even wilder creations possible.

There's lots more in the update that you can find in the full Release Notes and more to come in the coming weeks, including the Crew and Tourist contracts.

___

In Patch 1.1.105 we have added some neat features for Crew Transfer, Vizzy and tests for rescue contracts.

In 1.1.106 new test contracts and bug fixes.

More from Juno: New Origins

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Juno: New OriginsGame update19 Aug 2026Small patch addressing issues found in 1.4This patch addresses some issues with the Career Mode and visual glitches, you can find all info in our Release Notes . As a side note, we have set up a platform for the community to help us translate the game to as many languages as possible.Major update6 Aug 2026Update 1.4 | Glow UpThe last couple years we've been working really hard on SimplePlanes 2 , it was time to deliver on the years old promise, but why keep it at that? 1.4 is our biggest update since 1.0, there's so much to cover, and what a better way to start than with the amazing trailer made by @DeepSpaceIndustries : Reentries have received the facelift they deserved. The old image effect is gone, replaced by a…News24 Jun 2026Update 1.4 Beta!Almost 3 years ago we said "Coming Soon" ; soon is now! The last couple years we've been working really hard on SimplePlanes 2, so it was about time we delivered on the years old promise, but why keep it at that? 1.4 is our biggest update since 1.0, there's so much to cover that we'll just let the release notes speak for themselves (they're at the bottom of this post). You can try 1.4 on Steam…