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POSTAL 4: No Regerts›Events›POSTAL 4: No Regerts - Development Update
Community

POSTAL 4: No Regerts - Development Update

POSTAL 4: No Regerts · published 4 years ago

All eventsPlayers around this dateRead on Steam

Hey everyone!

We hit some hurdles while preparing for the console release that lead to some regressions that we are currently working out. As it’s been a while, we did at least want to give you a peak as to what you can expect from the next (but not final) update.

New weapon - The Penetrator!

Civvie asked for it, so how could we not? The Penetrator bow from Brain Damaged has been lovingly recreated in P4! Unlike its Brain Damaged counterpart - It can shoot far more than floppy Rubber objects.

New powerup - Handcuffs!

While abusing your power as a cop generally involves good ‘ol police brutality, the pacifist among you will enjoy whipping the cuffs out and doing things the more humane way

New and improved Dude models!

The Dude models were some of the first made for the game back when we started development, and they didn’t get updated when we implemented the new NPC models. That will soon change with all dude models seeing some improvements

Improved localizations!

We have added subtitles for more languages, as well as localizing the menus fully for all previous languages. We've also fixed issues with repeated and non-existing subtitles. Some issues may persist, so feel free to report them to us.

List of supported languages as of the next update will be:
English, Spanish, German, Russian, Polish, French, Italian, Japanese and Simplified Chinese

Cheat menu!

Fancy new categorized cheat menu to spare you needing to look them up and input them into the console

Clothing Bag!

As there are so many customization options for The Dude to express himself with, we’ve added a clothing bag to keep all non-vital mission items nice and tidy.

And the rest…

A full changelog will be provided on release, for now take a brief summary.

  • Cacti now cause pain when bumped into
  • Bushes now rustle when walked through
  • Lots and lots of bug fixes
  • Fixes for some areas where players could get soft locked
  • Lots of crash fixes
  • More optimizations
  • System memory usage has been reduced and will generally not exceed 8 gigs
  • The install footprint of the game has been brought down a further 5 gigs to around 18gb
  • Pacifist ending now plays correctly
  • Some other quality of life improvements such as being able to skip the hate group reveals
  • Added Music to the Fix Race errand
  • Added fall damage (it’s pretty leniant, but more than the nothing that it was before)
  • Improved controller support


Thank you for your continued support,

Running With Scissors Team

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