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FurryFury Soundtrack›Events›Update 1.2 - Snowman Hunt
In-game event

Update 1.2 - Snowman Hunt

FurryFury Soundtrack · published 4 years ago

All eventsPlayers around this dateRead on Steam


HoHoHo good beasts and men!
The 1.2 update is here! And in it: new multipart event, new winter skins, new neutral beast, match UI redesign, lots of QoL improvements and more. Without further ado…

New Stuff:

  • Our first steam DLC: Beast Pack. It unlocks all the current beasts, and also adds a unique golden frame to your avatar. Gold not only stands out nicely in leaderboards, but also indicates that you have supported the game. Check out the details on dlc steam page.
  • New, multipart event: Snowmen Hunt. This time event is divided into four parts, the more snowmen you will smash, the more handsome rewards you will get. With final reward being the first and only legendary victory background (spoiler: it’s fullscreen and awesome).
  • Redesigned in-match ui. It now emphasizes your beast, so you don’t need to select it to check its stats and skills. We also changed the timer menu to expandable, so the timer takes less space on the screen. The character card is also changed; it now takes the same amount of space, no matter how many skills a beast have. And lastly, all the beasts are color coded for easier team differentiation.
  • New daily quests: for playing as Rikiki and Garrr, and also a few variations of existing quests with bigger requirements but also bigger rewards.
  • New neutral creature: Fro - the spiky one. There he comes, to make your combos even more harmful.
  • New winter-themed thingies to get: 3 beast skins, 1 show-off and 5 avatars.

Changes/Upgrades/Balance:

  • AI improvements: it thinks faster and performs less self-harming moves.
  • We removed bots completely from 2v2 matchmaking.
  • Redesigned gamepad navigation: you can now navigate around all the menus with the stick, instead of being forced to use separate buttons as shortcuts. We also improved selection visibility which is especially helpful during the match.
  • Changed the rewards of daily quests, instead of all giving the same rewards, now some of them give only Grubs, and some only Fireflies (but more of each).
  • Simplified and shortened the tutorial.
  • Match spoils now display the progression of the achievement which is the closest to complete (instead of a random progressed achievement).
  • Stats on beasts (during match) are turned on by default.
  • Removed the limit of messages sent per turn.
  • Removed bonus damage cap from Cruelick “Must Bounce” skill.
  • ‘Play Again’ on adventure now skips the intro dialogue.

Bugfixes:

  • Found and fixed a few more in-match freeze causes (thanks to your reports).
  • Sometimes game hangs (and needs to be restarted) after network disconnection - Fixed (it goes back to menu now).
  • Winstreak sometimes resets when the opponent leaves match very early - Fixed.
  • Sometimes adventures don't progress the campaign when finished after restarting them - Fixed.
  • “Match ended prematurely” sometimes doesn’t show for all players in a 2v2 match - Fixed.
  • The nests of two different Rikikis can overlap - FIxed (it spawns in the closest free location).
  • Sometimes the ‘back’ button in Avatars sub-menu doesn’t work - Fixed.
  • Spoils sometimes doesn’t display a new league badge when advancing to a new league - Fixed.
  • Sometimes beast cards in the menu show wrong rarity - Fixed.
  • Sometimes, in settings, a selection on slider doesn’t appear - Fixed.
  • The "buy" button on Chest of “Unpredictable Contents” sometimes remain, even though you have all possible rewards - Fixed.


And that’s it for now. Big thanks to you, the community, for playing, sharing ideas and reporting bugs. Have a marry Christmass Y'all!
Marcin (Tinek) Michalski

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