Hello everyone, here is the information of the next update, Cooking & Farming Update 1.31

Here is the code to access the experimental version. The version is still in development, there are still a few things missing in the game. I will publish updates regularly for adding contents.
Experimental code: Alpha1Dot31Test
Let me know if you have anything you would like to change or like to add in the update.
There's the things that are going to be available in the update:
- Cooking System - (Completed)
Possibility to cook food with different ingredient.
- Gardien Field - (Work in progress)
Possibility to create gardien field around the survival camp with the garden hoe tool and you can build the garden field in your village which will allow you to grow different vegetables. We will be able to grow potatoes, onion, carrot, corn, tomato, lettuce, cabbage and hop.
-Rework the visual of the goblins - (Completed)
I reworked the visual of the chief goblin and the little goblins

-Rework water and fire shader and in-game color - (Completed)
-Horse leveling and attributes - (Work in progress)
Horses can level up and you can assign different attributes to your horse
You can now assign horse to a different Stable - (Completed)
- Ability to catch wild horses with a lasso - (Work in progress)
- New Tools - (Completed)
Stone Hammer
Garden Hoe
-Rework the room in the General Store - (Completed)
You can cook your food in your fireplace

- Game configurations - (Work in progress)
You can change the length of the day and night
Possibility to activate or deactivate the blood moon
Ability to change the day of the blood moon
Ability to adjust the intensity of goblin attacks
- I have adjust the goblin difficulty
The goblins have different levels now - (Completed)
- Possibility to build a farm in the village - (Work in progress)
Possibility to raise chickens, pigs and cows