
Release update
After releasing the Demo i gathered some very good feedback, thanks for playing and commenting on the game. This helps me a lot.
The main issues was with fighting. For a lot of players, fighting was hard and felt not entirely fair. Which is why in next update range of attack and hitboxes are bigger. Now it is easier to hit enemy and fighting is way better.
Next issue was with Roadhouse, it was too complicated for the players to buy tinctures and make fair enough of money, now it is simpler. Roadhouse converts fame to gold overtime. You can turn it on and off depends on whether you want to spend fame or not. No longer tinctures are required.
Trading feels like some resources like clay or iron are almost impossible to get. Also at the beginning there are offers where player has to trade something that is not availiable at the beginning. Now generating trade offers is based on playtime to assure that player will have types of resources for the trade and resources like iron or clay are way easier to get but for a bigger price. Also there will be a feature that will allow you to roll trades again in exchange for fame. This will allow players to get better trade offers and advance in game easier.
Thank you all again and have fun at Amber Trail :)