Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Amber TrailEventsRelease update
Community

Release update

Amber Trail · published 7 Nov 2022, 13:31 UTC

All eventsPlayers around this dateRead on Steam

Release update

After releasing the Demo i gathered some very good feedback, thanks for playing and commenting on the game. This helps me a lot.

The main issues was with fighting. For a lot of players, fighting was hard and felt not entirely fair. Which is why in next update range of attack and hitboxes are bigger. Now it is easier to hit enemy and fighting is way better.

Next issue was with Roadhouse, it was too complicated for the players to buy tinctures and make fair enough of money, now it is simpler. Roadhouse converts fame to gold overtime. You can turn it on and off depends on whether you want to spend fame or not. No longer tinctures are required.

Trading feels like some resources like clay or iron are almost impossible to get. Also at the beginning there are offers where player has to trade something that is not availiable at the beginning. Now generating trade offers is based on playtime to assure that player will have types of resources for the trade and resources like iron or clay are way easier to get but for a bigger price. Also there will be a feature that will allow you to roll trades again in exchange for fame. This will allow players to get better trade offers and advance in game easier.

Thank you all again and have fun at Amber Trail :)

More from Amber Trail

Other announcements

All events
In-game event15 Jun 2023Walls and Towers Update!Changelog v1.2.0 TL;DR - New walls and towers - New background visuals - New resources and items - New Towers upgrades - Quickslot inventory - More save slots - Pause game - Artifacts - Automatic crafting New Walls and Towers · buildings cannot be built outside the most far away walls. · there are two more walls. · walls and towers block enemies no matter where they are built. · enemies break t…In-game event12 May 2023Cook and blacksmith update!In v1.1.0 there are some changes, lets begin from the top: TL;DR - 3 Starting packages, you can choose 1 - Easy difficulty level - Skip tutorial option - Day and hour info in UI - Efficiency stat - Attack speed stat - New job - Cook - New job - Blacksmith - House now make money out of fame - Roadhouse now hires cooks that make special food - Cannot buy lanterns and torches in main tower - Lante…Amber TrailGame update18 Apr 2023HotFix v1.0.8HotFix v1.0.8: · Adjust screen to different aspect ratios on monitors · Performance fix with rendering offscreen