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Inside the Backrooms
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Events
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Version 0.1.8
In-game event
Version 0.1.8
Inside the Backrooms
· published
4 years ago
· build
9177754
All events
Players around this date
Read on Steam
FIXES:
hands position in menu and lobby were desynchronized
teleport fix when using an elevator or stairs
Hound somethings stop moving after reaching some point
Ghost player wasn't able to open the doors at the final zone.
Ghost player wasn't able to pass through black doors.
Matchmaking join to games and duplicated servers errors fixed
NEW CONTENT:
MOTH JELLY:
It can be consumed to get an energy boost for 2 minutes, there are only a few of these items in all the levels.
Random Skins:
Now every time you play, you appear with a random skin.
IMPROVES:
Maximum Players increased to 4.
Controls rebinding now avaiable.
Added language selection system. For the moment only spanish has been added.
Now join error window also appears when trying to join on a private lobby.
Now you can start turning the safebox cylinder to left or right first.
More from Inside the Backrooms
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Inside the Backrooms
Game update
17 Jul 2026
Update patch 0.7.3
Update 0.7.3 Patch Notes Hello backrooms explorers! Update 0.7.3 is now available! This patch focuses on stability, accessibility, gameplay improvements, and fixing several issues reported by the community. Thank you to everyone who continues to share feedback and bug reports. Here's what's new: New Features · Updated the project to Unity 6.5 . · Added a Colorblind Filter . You can enable and a…
Inside the Backrooms
Game update
29 Jun 2026
hotfix patch 0.7
FIXED: · Hotel level temperature note displayed incorrect information, making the level impossible to complete. · Office color puzzle was impossible to complete for 4 players. · Animation fixed on death Rat that was eating in sewers level.
Major update
28 Jun 2026
INSIDE THE BACKROOMS v0.7
Major Update 0.7 is Here! Hello backrooms explorers! After a few months of work, we are finally releasing Version 0.7 , one of the biggest updates we have made so far. This update was originally planned to launch a few weeks ago, but we decided to take more time to improve the overall game experience and fix several bugs that were affecting gameplay. Our main goal with this version was to make…