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Linguist FPS - The Language Learning FPSEventsv1.08 - Optimization and Graphics Improvements
In-game event

v1.08 - Optimization and Graphics Improvements

Linguist FPS - The Language Learning FPS · published 4 Aug 2022, 07:26 UTC · build 9247010

All eventsPlayers around this dateRead on Steam

v1.08 Update Includes:

-A big improvement to performance optimization, those of you with beast computers wont notice. But for anyone playing on a slightly older machine (especially laptops) you should be getting a lot more frames per second. If you're not please let me know (and include your machine specs if you don't mind!)

-Graphical improvements to the supply room interiors. Textures improved and a lot more detail has been added.

-A small bug related to some of the doors not closing has been corrected. Wasn't game breaking but it was triggering my OCD a little bit.

If anyone experiences any problems with this newest update please let me know. I'm going to work on some bigger improvements to the actual game play features now. You should see them pretty soon!

Chaz - Lead Developer

More from Linguist FPS - The Language Learning FPS

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In-game event20 Apr 2023v1.28 - Difficulty balancing, optimization, improvementsv1.28 is now available. Thanks to community feedback this update includes: -Better difficulty balancing for "Recruit" difficulty -Improved gameplay explanation via menu and in-game prompts -Exit points inside the training corridors -Improved optimzation -Collider bug fixes -Small corrections to text Please let me know if anyone experiences any problems with this update. Many thanks. -ChazEsports18 Nov 2022Newcomer: A Language Learning RPGWe also recommend: "Newcomer: A Language Learning RPG" an upcoming project from another developer but it looks like it will be fantastic. Support it on kick starter and don't forget to add it to your wishlist!Major update14 Nov 2022Major improvements!Sorry it took so long! Key rebinding functionality has finally been added. This also includes the ability to choose between toggle or hold for ADS (and same for crouch and sprint.) Additionally, some changes have been made to the game mechanics. You will now have to defeat a sufficient amount of enemies before you can move to another zone within the city (How many? Who knows! Easier to just kil…