Hellooooooo dudes and dudettes,

Inspired by the halloween mood of the season, we are releasing a content update, along with some always nice bug fixes, focused on the NIGHT ːfsmː
The nights aren't always the same, some are darker, some are spookier, some are just ordinary nights, but one thing they all have in common: MONSTER CAN FALL ASLEEP & your interface is bluer...
Update 16782 changes:
Changes
- Now during the Halloween seasonal event the nights are dark and a thick fog will fill the screen. Bring extra lights or sleep at a campfire to wake up the following morning.
- Now fighting in the dark gives the 'hidden' status, boosting evasion and critical rates.
- Now enemies not encountered or in a new game will sometimes sleep at night. Slip between them to avoid the fight, or get them unprepared for a considerable advantage in the first turns.
- Improved: Now if you press cancel in the 'insert-email' part of the error prompt, the error report goes forward with an empty email reference.
- Improved: Now the text length limitation on a keyboard is applied before the character is shown to the player, not after a few milliseconds after stopping typing
Fixes
- Fixed: When navigating the crafting sublists, the scroll was always skipping to keep the selection to the center.
- Fixed: rare crash at the end of an inventory drag & drop.
- Fixed: Crash when moving an item btw bags.
- Fixed: When inspecting recipes on a shop with gamepad or mouse, it was possible to reactivate an hidden window, making the cursor temporarly disappear.
- Fixed: when inspecting an even number of effects with a keyboard or gamepad, the selection was not correctly moving to the last item when going down from the row above.
- Fixed: Increased the size of the description of certain stats while crafting.
- Fixed: a bug with the anti-stuck system added in the last patch for the boats, that was causing teleportation or other unwanted behaviour.
- Fixed: Crash when pressing accept on the achievements to track them.
- Fixed: Crash when pressing cancel when loading daily saves.
- Fixed: a bug when quickly crafting tracked items, that allowed for other items to be crafted instead.
- Fixed: pressing to the bottom right when a chest was open the scene would not close.
- Fixed: Instant Hardctus growth
- Fixed: There is a bug where you can use Allen Wrench to reclaim reward from Statue of Destiny by pickup & placing the status
- Fixed: bug that caused some islands to lose all information about daynight or climatic/progress informations. Island informations that were bugged are reverted to standard values.
- Fixed: the talent with the shield was not correctly applying it's damage resistance.
- Fixed: description for the Hate effect was missing.
- Fixed: Certain effects or part of effects were not translated and kept in english language.
- Fixed: Using the smoke bomb with a partially dead party caused an undesired defeat.
- Fixed: You can no longer use the smoke bomb in a battle where escape is blocked (like boss battles.
- Should be fixed: Characters are shown as swimming and their skill are blocked even if, after starting the battle, they are on solid ground.
- Should be fixed: Crash when confirming on an Achievement while pressing LTCTRL