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Tank Battle: Blitzkrieg›Events›Tank Battle: Blitzkrieg - update 3.1.5
Game update

Tank Battle: Blitzkrieg - update 3.1.5

Tank Battle: Blitzkrieg · published 4 years ago · build 9069550

All eventsPlayers around this dateRead on Steam

Change: Increase the size of the text area in all scenario briefings.
Change: Some improvements to the main map display.
Change: The terrain image for rocks. The previous update was not a satisfactory image.
Change: The hex highlights in the first tutorial mission.
Change: Updated the play balance in the 'Ligne Alpine' scenario.
Change: Updated the play balance in the 'Push Back' scenario.
Change: Updated the play balance in the 'Progression' scenario.
Change: Updated the play balance in the 'Sidi Rezegh' scenario.
Change: Updated the play balance in the 'Take and Hold' scenario.
Change: Updated the play balance in the 'The Rush' scenario.
Change: Updated the play balance in the 'Maginot Defence' scenario.
Change: Updated the play balance in the 'Pushing Back' scenario.
Change: Updated the play balance in the 'Wizna' scenario.
Fix: An issue on some displays of the 'End Turn' button highlight size.
Fix: The objectives sometimes failed to update on partial completion in the 'Moving forward' scenario.
Update: Improved AI behaviour in some scenarios.

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Tank Battle: BlitzkrieGame update3 Sep 2026Game Update v6.3.2Fixes · The centre button on the briefing, results and settings screens now sits in its own plate, matching the corner buttons. · The game now starts correctly on a Windows PC without the Microsoft runtime libraries installed.Tank Battle: BlitzkrieGame update18 Aug 2026Game Update v6.1.0We’ve made several under-the-hood improvements in this release. · Battlefield graphics and unit animations use less memory while loading. · Returning from combat and exiting the game are now more reliable.Major update10 Aug 2026Game Update v6.0.1Version 6.0.1 adds a full Unit Library, rebalances the campaigns and includes numerous bug fixes. Unit Library · A new Unit Library in the Help menu lists every unit in the game. · Armour, movement, weapons and score values are shown for each unit, with front, flank and rear strength. Campaigns And Missions · The missions have been audited and rebalanced. · Reinforcements now arrive correctly i…