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World of RetailingEventsPatch 0.4.1
Game update

Patch 0.4.1

World of Retailing · published 6 Sep 2022, 02:30 UTC · build 9457201

All eventsPlayers around this dateRead on Steam

- Fixed a bug with the latest tutorial changes that would cause the tutorial to stuck at the car dealer.
- Fixed a bug with the tutorial which caused the player to always get teleported into the city hall instead of keeping its position and going on where it was paused.
- Fixed a bug where the Shop-Shelf Inventory wouldn't keep its layout when the given product is at 0 stack.
- Fixed a bug with the NPC-AI which caused shops to be flagged as "full" while beeing empty.

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In-game event6 Sep 2023Some Bugfixes and changes- NPCs wont disappear at higher rate than respawning again anymore. - The Budget for each customer has been raised to allow for higher chance of selling valuables. - Increased chance for NPCs to visit larger shops so they are self-sustainable. - Changed the way NPCs are getting handled. - Reowrked some of the safe-game mechanics. - Fixed some issues within the shelf system. - Removed some unuse…World of RetailingGame update6 Jul 2023Little Update + StatementSince there haven't been any official announcements here for a while, we would like to mention the current work and address the criticism received. Development Status World of Retailing has not received any further public updates since the last major update (towards the end of 2022), but we assure you that we are still working on the game, albeit at a slower pace due to time constraints. · The…World of RetailingGame update6 Sep 2022HOTFIX 0.4.1.1 B2- There was a bug that caused the interaction information not to disappear, but it indicated that there was no possibility to interact (red circle). - There was a bug that caused a customer's price to be calculated incorrectly at the checkout, causing (the automatic) checkout to not work if the customer had an amount ending in 0 cents. - It was possible to lose products in the shop inventory if…