Zenith: The Last City DLC · published

Hi everyone! We have a number of juicy updates, so we’ll just jump right in.
We are thrilled to announce our first major update since launch: The Celestial Throne. The update will have dozens of hours of new content, systems, and quality of life enhancements we have been eagerly working on (like left-handed controls!). We’re aiming to launch The Celestial Throne by the end of June.
Emerging from the violent storm essence that kept it hidden for the last 60 years, a flying castle hovers down near the surface once more.
The Celestial Throne Update will have:
We’ll unveil more of the epic end-game raids in the coming weeks. We’re also coming up with ways to grant early access to special members of the community and will share details soon.
We’re hosting an Ask Me Anything (AMA) session on our Discord on Tuesday, May 31 to answer any burning questions about the spicy major update. Join our Discord here: https://discord.gg/zenith. We hope to see you there!
Patch Type: Minor
Patch Number 23728
Release Date: 5/27/2022 at 10:30AM PST. Servers will be down from 10:30AM-12PM PST to prepare for the patch. *UPDATE: Servers will be down for an additional hour, and will be back up by 1:00PM PST. Thank you for your patience!*
The next minor update is here and comes with core architectural upgrades to Zenith's backend system, bugfixes, and a couple feature updates.
In this update, we made much needed core architectural upgrades to Zenith's backend system. A strong and robust backend architecture is crucial to an interconnected real-time experience like Zenith. The upgrades will allow us to implement more of the interactive gameplay features that we've all been dreaming of, plus improve gameplay and networking performance over time. As a whole, this will improve our behind the scenes work and "quality of life" as developers so we can build the game faster too.
We wanted to add a bit of color to how thoroughly we're testing this. Although there are no significant user-facing changes in this patch, it represents a significant code change in the backend, as such we're taking all steps possible for a small team to reduce the risk of disruption when we go live, namely:
Despite all this -- there's always a chance that we may experience some unknown bugs on launch day, please don't worry, we plan on resolving every single one of them as quickly as we can, and also helping any people that are affected by such changes.
If do you come across any bugs, we encourage you to report them here: https://feedback.zenithmmo.com/boards/bug-reports