Greetings, fellow Vampires,
Welcome to the first Bloody Hell Hotel Update! Before you sink your fangs into the meat of this update (classes), we'd like to go over commonly asked questions:


The idea to introduce classes to BHH comes from our Discord community (the credit goes to @samplefrd3 specifically). We loved the idea, and so did the community. The game is no longer about one particular character. We're now taking an RPG-like approach: you'll be able to create your own character, choose one of the 6 classes, select gender, come up with a name for your Vampire, etc. In addition to visually distinct set of arms, each class will have their own unique skill tree. Most importantly, each class will offer a completely unique way of playing the game.

While we're still hard at work on implementing this big design change, we're excited to announce the 6 classes you'll be able to choose from:

Swift and adept, Darkstriders make their home in the shadows. These skulking vampires are masters of deception, manipulation, and subterfuge. Their dexterous forms make them feel comfortable in combat but also right at home in the kitchen, where they might be cooking the guests' their first – and possibly last – meal.

No one is quite sure what era or region Nekrocasters hail from – their origin remains a mystery. A relic from some unknown time, these mystical vampires are capable of supernatural powers unseen by modern eyes. The Nekrocaster’s terrifying form is devoid of humanity, and while it leaves them physically feeble and decrepit, their powerful magic carries them in combat and hotel management impeccably.

No vampire is as captivating as the Bloodcharmer. It's unclear how they do it, but Bloodcharmers have been known to persuade their victims to willingly donate some of their blood. Be it their natural charisma or some kind of dark magic, something about them just makes guests more generous. And those who bear witness to the Bloodcharmer's horrifying deeds? They continue their lives completely unphased as if entranced by a master hypnotist.

Named for their forceful feedings, Neckbreakers embrace the strength given to them by their vampiric blood. Those that give in to the animalistic power are capable of great physical feats, which makes them powerful warriors and perfect for blue-collar work like mining, forging, and smithing. Their natural strength is a great boon, but it leaves them with little interest in technology or chit-chatting with guests.

Capable of surviving the light of day, the Youngblood still remembers the taste of roasted pork and good wine. Clinging to clouded memories of their humanity, Youngbloods recall many human efficiencies, such as farming, technology, and small talk. Vampires of high society may turn up their noses at such frivolity, but even they long for the warmth of the sun's embrace.

Respected far and wide, the Primortal are vampire royalty, dating back further than any other vampire clan. Because of their high status within the Vampiric Council, the Primortal are granted special privileges. They could sit back and enjoy the easy life, but the aristocratic bloodline is not afraid to get their hands (and fangs) dirty. These powerful and cunning vampires know how to run castles – a hotel should be no problem.
You may have noticed the mention of the Vampiric Council - we'll explain its significance and how it affects gameplay in future updates.

Here's how we recorded music for the trailer with a 60-piece symphony orchestra. The soundtrack for the entire game will be recorded with the same orchestra and mixed by the recording engineer known for his work on such films as Inception, Pirates of the Caribbean, and The Dark Knight Rises.
https://www.youtube.com/watch?v=QKEfJaeOsGI
