Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Dancing CubeEventsUpdate 2
In-game event

Update 2

Dancing Cube · published 29 Sep 2022, 16:29 UTC · build 9618478

All eventsPlayers around this dateRead on Steam

Hey there!

Here's a new update on what we were working on over the past weeks.
First I'd like to tell you that we added Steam cloud saves to the game, you'll now be able to keep your performance between PCs and sessions :)

In this update we also fixed an issue with how the Infinity mode was working regarding score computation, that's why we've reset the leaderboard (your chance to be the best on the board ;)). We also improved local score computation, that's why your scores in the solo Playlist mode will be reset after playing one game, but I'm confident that you'll be able to reach the same score or improve yourself!

Don't hesitate to contact us if you discover new bugs or if you have any feedback. Contact us using our Discord server, or via the form accessible from the game main menu.

See you soon, hope you'll enjoy the update :)

BUG FIXES

  • Fixed an issue where the game was showing a black screen at starts if the physical screen was changed (this happened a lot during events)
  • Fixed a bug where the player was not correctly loading/unloading when the player was coming back from level selection in the player selection menu in solo Playlist mode
  • Fixed a bug where the settings were not correctly initialized the first time the game was launched (volume and resolution)
  • Fixed an issue where the score was not correctly computed in the Infinity mode
  • Fixed a bug regarding shockwave pushing direction
  • Fixed a bug where players were considered on the ground in mid-air
  • Fixed a bug regarding shockwave friction
  • Fixed a bug where if a player was on another one and the cube under them goes up, the players were merged

LEVELS

  • Sprung: shorten the end a little bit to avoid too long waiting for the players
  • Sprung: changed and added some animations to the level to make it a little bit harder and remove some safe zones

BREAKING CHANGES

  • All the scores made in solo Playlist mode will be removed because the score computation was updated and it needs to be reset, sorry about that. May happen again in the future since we are still in Early Access and some stuff need sometimes to be reworked.

LEADERBOARD

  • A new leaderboard was created, all the new scores made playing in Infinity mode will be saved on this new leaderboard (but the previous leaderboard was saved to display it in a later release in-game in leaderboard sub-tabs)
  • Improved leaderboard loading by updating only missing information when a leaderboard is loaded in-game and by keeping the current index if the leaderboard is not loaded completely

GAME BALANCING

  • Balanced the score letters (D, C, B, A, S, S+) repartition in the solo Playlist mode (more letters near max points)

UI

  • Display text credits correctly at the start of each level in all game format
  • Hide score letter in multiplayer mode as it only makes sense in solo modes (in the multiplayer mode it's more relevant to display score number as it's more precise and allows better comparison between players)
More from Dancing Cube

Other announcements

All events
Major update10 Sep 2026Update 5: New LanguagesHey there! Dancing Cube now speaks seven more languages! You can jump into the game in French, German, Spanish, Brazilian Portuguese, Russian, Simplified Chinese, and Japanese :) The cube moves. The scores climb. Your friends are planning their next move. With v0.5.0, we’ve translated the menus, added controller vibrations, and reworked the score display. You can now keep track of the competiti…In-game event14 May 2026Update 4 Fixes v0.4.4Hey there! In this patch, we’ve polished powers, improved feedback during gameplay, and made some minor changes to the menus and score screen :) Power explanations have been added in the menus, with images to help players understand what each power does before jumping into a round. Powers should now be easier to recognize and easier to learn. We’ve also improved the in-game feedback for powers…In-game event11 May 2026Update 4 Fixes v0.4.3Hey there! In this patch, we’ve added new powers, improved the score screen, and made multiplayer rounds more chaotic, dynamic, and fun :) You can now find new powers during levels, including Invincibility, Black Hole, Enlarge Opponents, and Shrink Self. Whether you want to survive longer, mess with your opponents, or completely turn the situation around, there are now more ways to change the f…