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World of RetailingEventsStart of the Closed-Beta
News

Start of the Closed-Beta

World of Retailing · published 28 Aug 2022, 22:14 UTC

All eventsPlayers around this dateRead on Steam

We are aiming at 09/02/2022 to start the Closed-Beta.

We plan to let the Closed-Beta open for 3 Days, beginning on Friday, 00:01 AM, ending on Sunday, 23:59 PM.

While open, every participant is invited to play our game as much as you like while also granting us insights of your thoguhts at our Discord(https://discord.com/invite/HRzKns7MNE).

- The NPC-AI has been reworked entirely, each reported bug has been completely fixed and their behaviour has been updated.

- A new region has been unlocked, rumors said that mostly richlings live there.

- The new Talent-System has been implemented.
You can now skill into the Industry-Path.

- The 'Wholesaler' is now part of the game - you have to buy products at his store and transport them into your shops.

- The old house at R14 Street was removed, you will find the local "Wholesaler" there now.

- The Shelf-System has been updated, you can now define layouts for each table which get saved.

- Products on shelves can now be stacked depending on their base price to allow for more profit in grocery stores.

- A Gas-Station, which sells different types of fuel for different types of cars.
Depening on type and day, the prices can rise or fall.
You can also fill up canisters if you have to get fuel for a vehicle that ran out of fuel.

- The Car-Dealer now sells trucks, vans and trailers (if you have the right drivers license).
These vehicles can store a different amount of pallets/boxes which you can transport to your shops.
Also, these vehicles need fuel, which you have to buy from the local Gas-Station!

- The Bank now offers loans for you in order to give you some headroom for projects.

- We have implemented "Store-Upgrades" which allows you to hire security personal and also add Anti-Theft scanners at given store.

- We have reworked the whole tutorial to give the player a better introduction to our game.
We also have implemented a Skip function to walking scenes in case you don't want to wait.

- We have further improved the performance of our game to grant users with low end hardware a better gaming experience.

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In-game event6 Sep 2023Some Bugfixes and changes- NPCs wont disappear at higher rate than respawning again anymore. - The Budget for each customer has been raised to allow for higher chance of selling valuables. - Increased chance for NPCs to visit larger shops so they are self-sustainable. - Changed the way NPCs are getting handled. - Reowrked some of the safe-game mechanics. - Fixed some issues within the shelf system. - Removed some unuse…World of RetailingGame update6 Jul 2023Little Update + StatementSince there haven't been any official announcements here for a while, we would like to mention the current work and address the criticism received. Development Status World of Retailing has not received any further public updates since the last major update (towards the end of 2022), but we assure you that we are still working on the game, albeit at a slower pace due to time constraints. · The…World of RetailingGame update6 Sep 2022HOTFIX 0.4.1.1 B2- There was a bug that caused the interaction information not to disappear, but it indicated that there was no possibility to interact (red circle). - There was a bug that caused a customer's price to be calculated incorrectly at the checkout, causing (the automatic) checkout to not work if the customer had an amount ending in 0 cents. - It was possible to lose products in the shop inventory if…