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Linguist FPS - The Language Learning FPSEventsIt's here!
News

It's here!

Linguist FPS - The Language Learning FPS · published 20 May 2022, 16:16 UTC

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Thank you all for your support and interest in Linguist FPS! It's out now and we really hope you enjoy the experience!

In it's current state it's just a fun way to get some very basic vocabulary under your belt. With your support we hope to greatly expand on the concept. Everyone who plays the game is making that a reality.

We're confident we've tested the game enough to make sure there are no game breaking bugs. But there is always the possibility. If anyone experiences any major issues please do let us know and we will try our hardest to fix it as quickly as we can. Same thing if you notice any problems with the grammar/vocabulary. We are striving to provide the highest quality experience we can even as a small team. So we're very open to your feedback. Thank you all so much.

Mil gracias!

Chaz - Lead Designer

More from Linguist FPS - The Language Learning FPS

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In-game event20 Apr 2023v1.28 - Difficulty balancing, optimization, improvementsv1.28 is now available. Thanks to community feedback this update includes: -Better difficulty balancing for "Recruit" difficulty -Improved gameplay explanation via menu and in-game prompts -Exit points inside the training corridors -Improved optimzation -Collider bug fixes -Small corrections to text Please let me know if anyone experiences any problems with this update. Many thanks. -ChazEsports18 Nov 2022Newcomer: A Language Learning RPGWe also recommend: "Newcomer: A Language Learning RPG" an upcoming project from another developer but it looks like it will be fantastic. Support it on kick starter and don't forget to add it to your wishlist!Major update14 Nov 2022Major improvements!Sorry it took so long! Key rebinding functionality has finally been added. This also includes the ability to choose between toggle or hold for ADS (and same for crouch and sprint.) Additionally, some changes have been made to the game mechanics. You will now have to defeat a sufficient amount of enemies before you can move to another zone within the city (How many? Who knows! Easier to just kil…