--------- GAMEPLAY:
fires that can spread through ship
limit time a submarine can remain submerged - diesel engines no longer procude steam when submerged.
submarines should become invisible when under water
they should also no longer be able to see other ships
sonar will make them visible
Bomber squadrons instead of a long line of planes
Add explosion effects when a weapon is destroyed
Removed Limit of Outer Plating.
Outer plating now costs firepower and is counted as a defensive part.
Depth control where players can choose to dive or submerge
--------- SHIPPART:
barrel depth charges
Depth charge bombers
--------- BATTLE:
Kamikaze Planes: Crashing planes set fire to ships they hit.
Clouds
--------- STEAM PAGE:
Add gifs to game description
Improve description in the store page
--------- BUGFIXES:
torpedoes should float a minimum of 20cm below see level
Shell trails are horizontal when shells get re-used.
Fix effects on aircraft
AI did not move close enough for torpedoes to be in range.
Sign In reward showing up every time one comes back from the editor
Liners, submarines and merchant ships could not be unlocked through battle. Can now be unlocked in sandbox battles.
Sometimes Icons of ships vanished after leaving the editor
Ships broke apart too easily in heavy waves. (Especially the HMS Couragous)
Size scala of ships is broken
Enemy bombers would often miss the ship completely
--------- UPGRADES:
Remove water from entire ship Upgrade
Increase bouyancy upgrade
Watertight Hull Upgrade
--------- MAINMENU:
Animations in the loadingscreen
Intermittend loading screen when loading another scene
Option to enable AI on the player ship in sandbox battles.
Removed all locks on ships for sandbox battles.
--------- EDITOR:
Materials should display the length as a tooltip
Bomb test weapon
Depth charge test weapon