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EndCycle VSEventsUpdate Time! 1.2 and 1.3 have released!
In-game event

Update Time! 1.2 and 1.3 have released!

EndCycle VS · published 4 May 2022, 11:06 UTC

All eventsPlayers around this dateRead on Steam

WOW has it already been two weeks since launch?


We can't believe how much the community has grown since then, thank you so much everyone!
After receiving TONS of new feedback we've already updated the game THRICE since launch.

Here's an overview on what has changed over the past two weeks!!!

Difficulty:

  • Made all difficulties easier and reduced CPU difficulty
  • Rebalanced some adventure mode encounters and campaign missions
  • Prevented complex AI enemies from using Lv3 Invis, RepairPlus and RepairAll and Lv1 Invis-Style
  • Adjusted the amount of Ebits earned through battles and adventure mode
  • Softened environment hazard in Arahas Desert

Quality Of Life:

  • Added quick-filtering in VOC menu by holding down the Turn button and pressing the four directional buttons
  • Replaced "Sale" section in shop with "Tips" sections that recommend VOCs based on current character
  • Simplified and reworked Yven's Ultra
  • Added pop-up tutorials in menus and adventure mode
  • Added VOC / Style description when getting rewards in Adventure mode and BattleCycle

VOCs:

  • Lv2 Panic: Increased Haste and decreased blind duration
  • Lv2 Meteors: Power 120 -> 110, Crush 120 -> 90
  • Lv2 LogLaunch: Power 100 -> 90
  • Lv2 ChronoRip: Decreased slowdown of countered target
  • Lv2 Frostag: Reduced spawn delay and increased fall speed
  • Lv3 PotatoBomb: Reduced explosion delay
  • Lv4 HeatStorm: Increased travel speed
  • Lv4 LeafCross: Removed flinch
  • Lv4 Artillery: Increased bomb fall speed
  • Lv1 SpikeTrap: Is now placed two panels ahead of the player
  • Lv2 PainCrave: Removed penalty when failing, increased heal to 150% of damage taken

Styles:

  • Removed Lv0 RushBack, Lv1 Haste, Lv1 Brake, Lv1 Berserk, Lv1 Meek
  • Added Lv0 Impact: Target gains Berserk buff and Brake debuff
  • Added Lv0 Tempo: Target gains Haste buff and Meek debuff
  • Turning is now possible while using Rush-2 and Rush-3 styles
  • Lv0 Treasure and Lv0 Cyber now target player with buffs/debuffs
  • Buffed default Haste/Brake status effect duration and intensity
  • Reworked Lv1 Repair -> Lv1 Yoink: Steals buff from target
  • Lv0 Infuse: Fixed health being drained too much when using multi-hit attacks

WHEW that's a lot and we're already working on the next few updates!
Make sure to give us YOUR feedback and suggestions over on our Discord: discord.gg/zS33UCb

There will be a tournament at the end of May so stay tuned for that!!

Thank you for your support, see ya soon!
Daniel and Gal

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