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Big Boy BoxingEventsDevelopment Recap for November
Community

Development Recap for November

Big Boy Boxing · published 2 Dec 2021, 15:58 UTC

All eventsPlayers around this dateRead on Steam

Hey everyone! November is now behind us, so we'd like to share some key development progress done this month. Please enjoy! ːbeatmeatː


Freezy Boy's transformation animations have been quite time demanding to make, but we are happy with the results.


Also been tinkering with new Dialogue Systems and new dialogues for the characters. Here you see B.F.T (Blunt Force Trauma) teasing Coach Hank!


We are certain that we want some kind of player upgrade progression, but the details are not finilized. Either way the backend system is mostly finished for this.


The Slow Motion Ability will be activated at the cost of thunder, this will make you double the speed (in relation to the boss). We are also working on a perk that gives you a brief slow-motion after a perfect parry.


Added a healing ability, it's got a few seconds charge time so you really need to stun your opponent before you can safely use it.


We've added the mandatory feature to pet the dog.

ːsteamhappyː Follow us on Twitter to get future news first! ːsteamhappyː
https://twitter.com/realsoupmasters

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