Thanks to Devlog #1, you already know more about Unholy's lore (setting, environment). Today, let's have a look at the Unholy World, where you're gonna spend most of your time in the game. Let's try to understand better heroine's situation in this distant, mystical, hostile, and unknown world.

As you can see, we're working on the design of locations, residents, and malevolent monsters. Notice every character, plant and building are connected into some kind of cardiovascular system. Shapes of monsters you'll encounter are not random too.
Light and darkness are crucial during your stealth expeditions in the game. Both can be your ally or enemy. If you'll be spotted by hostile creatures, it's not over though. Using various tools and elements of environment, you can cause a lot of trouble to those who want to hurt you. Expect a slightly different armory than in any other game. Unholy problems required Uhnoly solutions.

The last but not least challenge you will encounter on your way to save your son it'll be... yourself. Imagine that you're reaching a distant, diseased world, where castes, the patriarchy of High Priest, and hostile creatures are not the only ones of your concerns. At first and at the end, you're looking for your son. What do you think, what will you do to find him? At what cost?
And what's more, what will happen if you will put a priest's mask on your face too many times? Today, you're not gonna solve this problem. But soon, in the game, many inobvious choices need to be done. Whether you like it or not. Whether you save someone or leave high and dry. Whether you're ready or not.

We hope you like this sneak peek into our worlds and that you are craving more clues and details about the story and mechanics. Soon we will reveal more information.
Stay tuned!
- Duality Games Team