Greetings everyone!
I hope your mops are keeping busy!
Another year has passed, and much has happened.
We thought we'd give you a rundown of what exactly this year brought in terms of progress, among other things.
As ever, sorry for the long periods of silence.
Since our last major announcement, a few things happened.
The time spent since our last word on it has brought a fair bit of progress.
As I say, it is now nestling into a final form. So we're testing and iterating over it.
It has fresh and shiny new content to go with its unusual art style.
It has a fair play time, and it has a feel that's now getting in line with where we want it to be.
That being said. It's still pretty early for where it needs to get, ultimately. But it is approaching the time when we can announce it, with a good bit to show.
It'll be very interesting to see what you all make of it!
One of these days, we might actually have images to show. Hard to believe, I know...
We've talked about it for ages, but yes, it is coming along very nicely now!
It's a culmination of many years of effort in making our own tech, so it's naturally been an exercise in experimentation.
This one has also been coming along nicely.
But it too is a huge undertaking.
Here are some screenshots of where it stands.
We decided to remake Splatter Station, as it's a good test bed for the main mechanics before we move onward.




Currently, we have most of the main mechanics in, and a fair number of starting objects.
But just about everything is going to need significant iteration. Every mechanic is simple and crude and needs work.
So, although much needs to be done, it is going very well so far.
It should be said however, that this may be put on pause(at least partially) when our new project is announced. As we'll likely need all hands on deck to facilitate its continual updates and full-time development.
It's been a long year full of some very silent work, and a ton of distractions.
We've been nose to the grindstone so much we forget sometimes to look up and let you all know.
Doesn't help if what we're doing doesn't have nice images to go with it.
Next year should be very interesting indeed! So stay tuned for that.
I hope you all have a wonderful holiday! Keep the mops up and the bins down. There is no rest on holidays for Space Janitors, so we expect you to keep the stations tip top for the executive Christmas party!
EDIT: Thank you so much everyone for the well wishes!
We are fortunate to have such an excellent community of fantastic janitors!
Aerospace Sanitation does not deserve you fine hard working custodians. But don't tell them I said that...