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OneShot: Fading Memory›Events›Luminous Levels... Part 2...?
Major update

Luminous Levels... Part 2...?

OneShot: Fading Memory · published 5 years ago · build 7959202

All eventsPlayers around this dateRead on Steam

Preface


First, we would like to apologize for not releasing patches for the critical bugs.
We've mishandled things in the development process, putting ourselves in a situation where we couldn't release anything without causing further issues while working on this content update.
Thankfully that's behind us now, and we'll know how to avoid such predicaments in the future.

And now for the good news!
The crystal caves have been overhauled to address the negative feedback they received.
No longer will you be walking too much through empty hallways and getting lost!
Majority of the dialogue has been changed too, from object descriptions to character interactions, so be sure to interact with E V E R Y T H I N G! ːos_nikoː
And we won't spoil much, but there are some unconventional secrets to be discovered...

We're eager to hear your feedback, from spilling error, to mechanical improvement suggestions!

Changelog

Non-spoilery changes:


+ A lot of technical improvements and additions to allow easier creation of a better experience
+ The game now tells you which files are missing when transitioning maps instead of when moving
+ The game won't tell you a file is missing if it already told you about it
+ Fixed stray Niko text box for ... dialogue
+ Fixed a missing text box for ... dialogue
+ Fixed disappearing sun glow in basement
+ Fixed mineshaft transitioning into a void for a few moments
+ Fixed some transitions in the mines
+ Fixed collision overlay working outside of debug mode
+ Fixed Menderbot haunting the elevator
+ Fixed moving while a menu is open
+ Fixed some stairs
+ Fixed some odd follower behaviors
+ Elevator rides are more fun with friends
+ Removed follower collision, and the option to enable it
+ A lot of dialogue changes and additions

Spoilery changes


it's better if you see for yourself i swear

There's a lot of cool new stuff in this, and we hope you all enjoy it!

ːos_pancakesː

More from OneShot: Fading Memory

Other announcements

All events
Community25 Jan 2026Vanilla Content RemovalThe vanilla playthrough will be removed in the next update, as it serves very little purpose, is not the main focus of the mod, and has caused plenty of trouble for us and for players. Dark/er Light was a nice gimmick, but it's not worth the trouble of maintaining the vanilla game, nor people's confusion about having to replay or reset the game. With that, the vanilla related achievements will…Community18 Jul 2024What we've been up toSo! It's been over a year since we last posted an announcement, and over two since we last posted a meaningful content update. (not counting the chess ARG) I'm sure you're wondering, where have we been??? Well, the short answer is that we're still working on the mod! The long answer is a bit more complicated. We've been occasionally posting teasers in Fading Memory's discord , but never posted…Community27 Jan 2023A glimpse of what's to come...Hello everyone! ːos_nikoː There's quite a few things we'd like to share about the state of the mod! Writer role We've added a writer role to the dev application forum So if you believe you can contribute in world building, character writing, and dialogue, be sure to apply! Development state Taking inspiration from out neighbors over at Eternabyte check them out by the way, really cool people wo…