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Dee-6: Dice Defenders›Events›Update 1.1.0
Game update

Update 1.1.0

Dee-6: Dice Defenders · published 5 years ago

All eventsPlayers around this dateRead on Steam


Added:
- New modules: Advanced Navigator, Mind Control, Titanium Plating, Threat Stabilizer, Hull Regenerator, Shield Regenerator, Compensator Charger
Bug fixes:
- Improved Spanish localization (RoosterFan thanks again)
- Fixed a bug where winning the 10th mission resulted in a black screen
- Protection for beginners worked 100% of the time instead of 50%
- In quick threat mode, if the Nebula just arrived, then the Solar Flare could deal full damage
- If a die was on the modules panel when saving during the battle, then when continuing, there was a very high chance of temporarily "losing" this die for a while
- "Infection" threats only hurt 1 crew die per round, even if there were multiple Infections
Other changes:
- In the menu of known threat cards, a button has been added to switch a card search filter by name, description or everywhere
- Added a visual effect when a new threat card is summoned by the player using the red button
- When playing with special modules, random 6 out of 13 modules are now given at the beginning of the battle

More from Dee-6: Dice Defenders

Other announcements

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Dee-6: Dice DefendersGame update30 Jan 2025Update 1.5.7Added: - cheats will be shown upon reaching the highest rank Bug fixes: - fixed a softlock that occurred due to attempts to roll dice captured by threats - fixed a softlock in radio menu related to dice rollsGame update16 Feb 2024Update 1.5.6Bug fixes: - threats with self-copying sometimes received an incorrect description - container type threat actions were sometimes not recorded in the log - fixed bug due to fast re-applying acceleration on Knivex - the daily battle calendar can no longer be scrolled endlessly forward - optimized data storage of daily battles - fixed another opportunity for jumping that lead to negative fuel in…Game update30 Nov 2023Update 1.5.5Added: - added the ability to copy/paste/exchange codes for assembling Frankenstein ships - added pilots' remarks when sending on missions - the boss Hive now shows an increase in its damage when activating modules (now it is more obvious how Hive calculates it) Bug fixes: - fixed the threat scanner in daily missions when the score goal is reached and threats will no longer appear - when openin…