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Increlution
›
Events
›
Small follow-up to the player feedback & QoL update
Game update
Small follow-up to the player feedback & QoL update
Increlution
· published
4 years ago
· build
8403314
All events
Players around this date
Read on Steam
Fixed a missing percentage character in the percentual time-diff option, if the time was slower than the last
Slightly changed the border-color on dark-mode blocks to be a slightly darker shade of white, to make it a little bit softer on the eyes
Fixed the reverseSkillColors launch parameter not working with dark mode
More from Increlution
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Increlution
Game update
6 Jul 2023
Small maintenance update
Added a new render-buffer flush mechanic to the window manager which aims to tackle the render-buffer getting out-of-sync after minimizing the game on some Windows hardware configurations. Due to none of my testing hardware being affected by the issue, this solution is somewhat of a theoretical approach and not fully confirmed as effective, but community testing results look promising Added add…
Increlution
Game update
14 Jun 2023
Minor update following the June QoL update
Various hotfixes to tackle launch day issues with the QoL patch · Fixed an issue in the new restart generation feature that caused story completion times to not properly reset, which could lead to incorrect displayed times (those prior to the restart). This effect was purely visual/informational, and had no impact on progression. This fix takes one or two restarts or reincarnations to correct i…
In-game event
7 Jun 2023
June's quality of life and player feedback update
With this update I wanted to work through a significant amount of my feedback-backlog, primarily focusing on features that were too big to "pick up" during focused-developement cycles, such as content updates. It doesn't tackle the entirely of my list, but takes care of most things that don't have roadmap-benefits to hold off until more content is fleshed out. Let's get straight to todays chang…