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They Die Tomorrow›Events›Post-Launch Patch 1
Game update

Post-Launch Patch 1

They Die Tomorrow · published 5 years ago · build 8289855

All eventsPlayers around this dateRead on Steam

This patch seeks to resolve some bugs and make some gameplay adjustments from user feedback. There will be more patches coming soon that will resolve other reported bugs.

The changes included with this patch are listed below.

Multiplayer Bugs

  • Potential fix for multiplayer members loading into the void instead of the map exterior
  • Fixed an issue with player models not being visible in multiplayer
  • Fixed an issue with player models being visible for dead players in multiplayer
  • Fixed an issue where dead players would get stuck inside rooms
  • Added a warning to the title screen if the player is not logged into Steam currently
  • Added hint to Multiplayer page about potential solution for Steam's region-based matchmaking

Gameplay Bugs

  • Fixed issues with the killer clipping through furniture at loop spots in Travelers Bend
  • Fixed issues with match sounds continuing to play after the match is over
  • Updated group lobby code font to more clearly distinguish characters in codes

Gameplay Adjustments

  • Increased memento analysis duration from 30s to 60s to better balance its use in comparison to evidence gathering
  • Reduced the base delay between scanning mementos from 12s to 5s. Incremental delay per memento scanned is unchanged.
  • Updated Getting Started text in Journal to reflect changes to memento gathering
  • Adjusted placement or added the following to make looping on Cedar Grove more interactive:
    • Adjusted location of car in garage to eliminate car looping spot
    • Adjusted locations of couches in living room to reduce safety of looping spot
    • Adjusted location of table in dining room, and slightly reduced size of table

  • Slight adjustments to Travelers Bend upstairs loop spots to fix killer pathing for those
  • Increased delay for doors closing at Resolution so players are less likely to be pushed outside

More from They Die Tomorrow

Other announcements

All events
They Die TomorrowGame update22 Jun 2022Lethal Setbacks - Patch 1This minor patch seeks to improve the reliability, accessibility, and playability of some parts of the game. Specifically, issues were identified with killer visibility bugs, issues related to dead players, and difficulty balancing -- the latter of which should make difficulties beyond Easy more appealing. Additionally, we always try to prioritize features that give players the freedom to play…Major update18 May 2022Lethal SetbacksWe’ve prevented a lot of murders so far, but things aren’t as straightforward as they used to be. Killers are getting smarter and more careful about the evidence they leave. Our Mag Meters aren’t working as well as they used to, and it’s taken some time to adjust to the new readings. We have noticed that watching the readings more closely helps. We’ve also been experiencing intermittent issues…They Die TomorrowGame update5 Apr 2022Post-Launch Patch 5This patch adjusts the killer's mechanics and game mechanics so that they are less seemingly paranormal in nature. Additionally, this patch adds the frequently requested optional game mode that excludes phase timers. Various balance changes (including making Easy difficulty a bit easier) and bug fixes for hunt issues and objectives were also included. The changes included with this patch are li…