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Paladin's Oath Soundtrack
Events
[v1.3.0] New Enemy Type, new Map Type and more Game Options
Game update
[v1.3.0] New Enemy Type, new Map Type and more Game Options
Paladin's Oath Soundtrack
· published
26 Mar 2022, 04:18 UTC
· build
8442810
All events
Players around this date
Read on Steam
New Features & Improvements
Added support for "Elusive" enemies, their Armor goes to 50% if they are blocked in battle.
Campfire> Ability to disband Followers
Campfire> Display hand size
Map/Exploration> Show outline of unexplored sections
Scenario> New Map Shape 'Corridor Tight'
Scenario> Ability to change the Day/Night of each round type by clicking on it
Scenario> New Achievements for all-day and all-night scenario completion (Holy War, Epic Conquest, Last Bastion)
Scenario> Show conquered citadels level at end screen (win/lose)
Home> Added Codex to Game Options
Home> Game option to keep saves when crusade ends instead of delete
Home> Game option to spread the cards more comfortably instead of tight
Pause> Reorganized the menu
Better readability of icons for Arcane Language & Arcane Mastery
Cards/Blessings/Followers panel now show next/previous items while paging (to remind players they are there)
Default Card Effects (MOV/LEAD/ATK/BLK) tooltip is now computed dynamically (will account for active conversion effects)
Gameplay Fixes
Fixed scenario ending one turn early in some cases
Fixed Cards still capturing clicks when on Blessing/Followers panels
Fixed notification showing on crusade failed screen
Citadel> moved enemies hidden by HUD
Map> map loading faster
Content Fixes
Removed conversion effects battle constraints so they can be played during Exploration
Arcane Well> nerfed to Once a Round instead of Once a turn
Arcane Language> Allow usage in Exploration for Attack/Block conversions
Arcane Mastery> Allow usage in Exploration for Attack/Block conversions
Imbued Strength> Should increase default card attack to 3 instead of 2
Imbued Strength> Should not activate the card, can be played to buff an already activated card
Imbued Strength> Now able to work on spells and artifacts
Forced March> Should give +1 not +2 to every card move
Forced March> Move conversion should only apply to other cards not itself (rewrote the text)
Corruptor> Attack conversion should only apply to other followers not itself
Decaying Smite> Removed before battle constraint
Boreal Brute> Clarified text that it should apply to all attacks for one enemy
More from Paladin's Oath Soundtrack
Other announcements
All events
Sale
13 Feb 2026
4-year anniversary permanent price drop
To celebrate the 4 years anniversary of this game I have dropped the price of the game permanently and significantly. There might not be further discounts for a long while after that. If you are in Asia, happy Lunar New Year!
Sale
22 Dec 2025
Christmas Sales + New Scenario Extensions & Game Modes
2 small christmas gifts from me and another announcement: Major Christmas Discount A major discount to introduce new players to the game and increase the community of players Enjoy a first ever 75% off for the duration of Steam Winter Fest . This doesn't happen often so use this opportunity to try the game :) Please tell your friends! Mighty Dungeons (my older game) also gets a 75% off, so if y…
Game update
1 Jan 2025
[Patch v1.9.1] Fixes and QOL to Accessibility Console
Here are some fixes and quality of life improvements as per the feedback from the community: · Fixed callout 'Loading Cancelled' on saves file loading. · The 'mute' command toggles music on and off without messing with the music volume. · Added command 'u' for repeating player and game updates. · Added command 'glossary' to access the list of game terms and vocabulary. · Added command 'codex' t…