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Paladin's Oath SoundtrackEvents[v1.3.0] New Enemy Type, new Map Type and more Game Options
Game update

[v1.3.0] New Enemy Type, new Map Type and more Game Options

Paladin's Oath Soundtrack · published 26 Mar 2022, 04:18 UTC · build 8442810

All eventsPlayers around this dateRead on Steam

New Features & Improvements

  • Added support for "Elusive" enemies, their Armor goes to 50% if they are blocked in battle.
  • Campfire> Ability to disband Followers
  • Campfire> Display hand size
  • Map/Exploration> Show outline of unexplored sections
  • Scenario> New Map Shape 'Corridor Tight'
  • Scenario> Ability to change the Day/Night of each round type by clicking on it
  • Scenario> New Achievements for all-day and all-night scenario completion (Holy War, Epic Conquest, Last Bastion)
  • Scenario> Show conquered citadels level at end screen (win/lose)
  • Home> Added Codex to Game Options
  • Home> Game option to keep saves when crusade ends instead of delete
  • Home> Game option to spread the cards more comfortably instead of tight
  • Pause> Reorganized the menu
  • Better readability of icons for Arcane Language & Arcane Mastery
  • Cards/Blessings/Followers panel now show next/previous items while paging (to remind players they are there)
  • Default Card Effects (MOV/LEAD/ATK/BLK) tooltip is now computed dynamically (will account for active conversion effects)

Gameplay Fixes

  • Fixed scenario ending one turn early in some cases
  • Fixed Cards still capturing clicks when on Blessing/Followers panels
  • Fixed notification showing on crusade failed screen
  • Citadel> moved enemies hidden by HUD
  • Map> map loading faster

Content Fixes

  • Removed conversion effects battle constraints so they can be played during Exploration
  • Arcane Well> nerfed to Once a Round instead of Once a turn
  • Arcane Language> Allow usage in Exploration for Attack/Block conversions
  • Arcane Mastery> Allow usage in Exploration for Attack/Block conversions
  • Imbued Strength> Should increase default card attack to 3 instead of 2
  • Imbued Strength> Should not activate the card, can be played to buff an already activated card
  • Imbued Strength> Now able to work on spells and artifacts
  • Forced March> Should give +1 not +2 to every card move
  • Forced March> Move conversion should only apply to other cards not itself (rewrote the text)
  • Corruptor> Attack conversion should only apply to other followers not itself
  • Decaying Smite> Removed before battle constraint
  • Boreal Brute> Clarified text that it should apply to all attacks for one enemy
More from Paladin's Oath Soundtrack

Other announcements

All events
Sale13 Feb 20264-year anniversary permanent price dropTo celebrate the 4 years anniversary of this game I have dropped the price of the game permanently and significantly. There might not be further discounts for a long while after that. If you are in Asia, happy Lunar New Year!Sale22 Dec 2025Christmas Sales + New Scenario Extensions & Game Modes2 small christmas gifts from me and another announcement: Major Christmas Discount A major discount to introduce new players to the game and increase the community of players Enjoy a first ever 75% off for the duration of Steam Winter Fest . This doesn't happen often so use this opportunity to try the game :) Please tell your friends! Mighty Dungeons (my older game) also gets a 75% off, so if y…Game update1 Jan 2025[Patch v1.9.1] Fixes and QOL to Accessibility ConsoleHere are some fixes and quality of life improvements as per the feedback from the community: · Fixed callout 'Loading Cancelled' on saves file loading. · The 'mute' command toggles music on and off without messing with the music volume. · Added command 'u' for repeating player and game updates. · Added command 'glossary' to access the list of game terms and vocabulary. · Added command 'codex' t…