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SENSEs: Midnight›Events›Dev UPDATE #1
Community

Dev UPDATE #1

SENSEs: Midnight · published 4 Nov 2021, 22:30 UTC

All eventsPlayers around this dateRead on Steam

Good afternoon everyone!

Bad news first, obviously we did not meet our Halloween release date plan. We had an unexpected move we had to make along with two separate health issues for 2/3rds of the team in early October. We effectively lost over a month of dev time. We are all healed up and settled in though and back to full speed work on the game, We hope to have dev wrapped up by Christmas and obviously wouldn't be able to effectively release Midnight until after the holidays. We've decided to take the extra time to polish polish polish and QA test even more. If you would like to be part of the QA test hop on over to our patreon where will will be posting up a test build very soon.

https://www.patreon.com/suzaku_games

We could really use the help with that aspect!

We are still working hard on the enemy AI, which has proven to be a more difficult task than we initially accounted for thanks to navmesh and pathfinding as well as some of the planned features. BUT we finally have our photography system in the game so that you can use it to get a better look at your surroundings, find hidden items, AND capture secret shinrei shashin hidden throughout the park. You will also be able to unlock the bikini costume through gameplay and saving/loading should be working as intended(mostly) in the new test build. Our big hurdles at the moment are the end game cutscenes and the main enemy AI. We are also very open to feedback on visuals, though due to our time, budget, and small team we may not be able to do too much in that department!

Thank you all for your interest in our new game we cannot wait to get it into your hands!

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