Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Spirit Bounce›Events›Introducing Steam Inventory Integration
Community

Introducing Steam Inventory Integration

Spirit Bounce · published 5 years ago

All eventsPlayers around this dateRead on Steam

Spirit Bounce will have a series of collectibles that can be traded and sold on the community market, and can be obtained for free using an in-game currency.

In this post I'll explain a little about Spirit Bounce features with Steam Inventory, through which players can receive rewards for playing the game daily, completing achievements, or buying in the store.

First of all the most basic items are Stardust and Stars, for every 6 minutes of gameplay you receive a Stardust, you can receive a maximum of 10 per day, when you have 10 Dust they will be automatically exchanged for a Star.

With the stars you can buy any item in the in-game shop, there are 4 types of items: Pets, Eggs, Hats and Characters:

Eggs can be traded and sold in the community market, you can also open an egg to receive a random colored pet of a specific pet species.

Pets can be equipped, your character will receive an attribute bonus depending on the species of pet you are using, for example the seahorse increases 1 stamina and the salamander 1 speed.
Pets can have 6 different colors and 3 common colors, two rare, and one exotic. You can also equip ahat on your pet to customize its look a bit.

After playing 50 levels with the same pet, it can evolve releasing a new ability, after evolving a pet it can no longer be sold or traded with other players.

Finally, Character items release a new character for you to use in any game, these items also cannot be traded or sold.

That's all I have to share for today, I hope you enjoyed the news and really enjoy the item system when Spirit Bounce comes out.

More from Spirit Bounce

Other announcements

All events
Spirit BounceGame update2 Jul 2021Level Editor Small UpdateNews: Added filter buttons on level creation screen. Added a new background to the level editor. Added two new blocks to the level editor Bugs: Fixed bug that caused balls to report at odd angle when hitting a snow block.Spirit BounceGame update29 Jun 2021Small bug fix- Time achievments bug fixCommunity29 Jun 2021Receive a gift during early accessEveryone who plays the game at least once during Early Access will receive a very special gift This gift will appear highly in your steam inventory, and can be opened from the in-game inventory menu. After opening this gift you will receive 5 stars that can be used in the future to purchase items in the store and the new character: A.R.K n01-D, a little robot with high energy capacity that tran…