Changes this release:
- New beta feature to allow creating custom rulesets. This feature is in the early stages and may change in the future.
- Rulesets allow the game host to customize what happens when cards are flipped. This includes updating the text and triggering minigames (thumbmaster, date, heaven, etc)
- Fixes bug causing crashes and freezing when a player changes their name
- Other minor bugfixes/changes
Creating new rulesets
Click here for a gif showing how to create new rules using the Ruleset Editor.
- From the Main Menu select "Customize Rules" to enter the Ruleset Editor
- In the Ruleset Editor menu read the instructions on the left, then select New Ruleset on the right
- Replace Enter Ruleset Name... with the name of your new rules. This cannot be changed later.
- Use the inputs and dropdowns listed next to each card (A, 2, 3, etc.) to customize the action. You can change the Title ("2 is you:"), the description ("<player> chooses someone to drink!"), and the Minigame that starts (Heaven, Date, etc.).
- Optionally, you can leave some fields blank. These fields will revert to the defaults for the given card.
- When you are finished, select Save!
Editing custom rulesets
Click here for a gif showing how to edit custom rulesets using the Ruleset Editor.
- First create a custom ruleset using the instructions above
- From the Main Menu select "Customize Rules" to enter the Ruleset Editor
- Using the dropdown on the right under "or edit existing ruleset" choose the ruleset you want to edit from the dropdown
- You can now update any fields in the Ruleset Editor other than the name
- When you are finished, select Save!
Hosting a game using custom rulesets
Click here for a gif showing how to host a game using custom rules.
- In the Main Menu, click the drop down above the "Host Game" button
- Select the ruleset you created using the instructions above (or select default for the default rules)
- Click Host Game and invite your friends!
Note: The rules of the game are determined by the host and must be created by the host before starting a game. We are looking into options for exporting or sharing rulesets between players and friends.