Trials of Fire v0.81 Release Notes
This week’s update contains a change to the way some overworld encounters are distributed to give the player more of a meaningful choice on where to travel next.
Also this week, some UI and balance changes to some of the harder enemy encounters.
Let us know what you think on Discord!
Adventure Updates
- Forest and glasslands events no longer lead to combat.
- This is to differentiate these events from ruins and roaming encounters.
- Added more variety of combat events to roaming enemies.
UI Updates
- Hovering over crafting materials displays the equipped items that it can help upgrade.
Card Updates
- ‘Flourish’ (Assassin) – Updated effect to ‘Defend 2 + your current Melee Damage bonus x2.’
Balance Updates
- Updated ‘Devil Moth’ deck to make it a little easier – particularly at higher Cataclysm levels.
- Increased challenge rating of ‘Human Shaman’, ‘Bandit Lord’ and ‘Basilisk Spitter’