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Mad Games Tycoon 2›Events›Patchnotes: 2021.01.22C - 2021.01.26B
Game update

Patchnotes: 2021.01.22C - 2021.01.26B

Mad Games Tycoon 2 · published 6 years ago

All eventsPlayers around this dateRead on Steam

Patchnotes
BUILD 2021.01.26A/B -----------------------------------------

- The game tabs on the right side of the GUI can now be scrolled.
- Move camera now also works when moving the mouse to the edge of the screen.
- language added.
- Pathfinding improved: employees now prefer objects in their building.
- Russian & Chinese (traditonal) language added.
- Some languages updated.
- BALANCE: Percentage of digital sales increased.
- BUG: "Improve Gameplay" required the skill "Game Design". Now "Game Testing".
- BUG: Games that were on the market for more than 100 weeks were suddenly sold again.
- BUG: When the GUI size was changed, the support room arrow was positioned incorrectly.
- BUG: It was not possible to have two MoCap studios working on two different games.
- BUG: In rare cases there was a crash when loading a savegame.
- BUG: If you had a lot of games on the market, the framerate dropped extremely.

BUILD 2021.01.25A -----------------------------------------

- Multiplayer: Players with IPv6 should now be able to host.
- Depending on the starting year you now get more money and the features are unlocked.
- Hungarian language added
- Chinese language updated.
- BUG: It was possible to build rooms that blocked other rooms.
- BUG: In rare cases, you could not choose a publisher.
- BUG: The "Support room" function could cause a crash.
- BUG: The "Reduce Bugs" event created new bugs.

BUILD 2021.01.24A/B -----------------------------------------

- Singleplayer: The game can now be paused with the Space button.
- Spanish & Brazilian-Portuguese language added.
- Turkish & French language updated.
- When developing a successor, design priorities are now inherited from the predecessor.
- BALANCE: Hype generated by employees reduced.
- BUG: Employees should now not leave the building when taking a normal break.
- BUG: Workload of updates was calculated too high.
- BUG: When creating a remaster, the correct values were not applied in the game concept.
- BUG: When the game was set to Turkish language, you could not research gameplay features.
- BUG: For game concepts, the work priority was displayed incorrectly.
- BUG: In some menus, the release date was displayed incorrectly for games that were not yet finished.
- BUG: You should no longer get the golden record twice for one game.

BUILD 2021.01.23A/B/C -----------------------------------------

- Most menus now have the sort function saved.
- Game Reports menu: "Sort by release date" added.
- You can now see the stats of staff members, even if unpicking is disabled.
- French language added
- Turkish language improved.
- All platform names and dates revised.
- BALANCE: Support (answering emails & calls) should be faster now.
- BALANCE: Event "Global employee dissatisfaction" now doesn't affect as much.
- BUG: It happen that a wrong language is displayed.
- BUG: (Engine menu) "Show only own engines" toggle did not work.
- BUG: Some sounds were not stopped in pause mode.
- BUG: You could not use two graphic studios, sound studios etc.
- BUG: All cleaning robots started to run when there was garbage on the floor.
- BUG: The profession of the own character was not taken over.

BUILD 2021.01.22D -----------------------------------------

- If you cancel a commissioned game, your reputation will now drop.
- BALANCE: The hype gain from the "Mad Games Convention" is now dependent on the difficulty level.
- BUG: Production orders gave you an extreme amount of reputation.
- BUG: Games were wrongly marked as "In Development" in fan letters.
- BUG: You could duplicate your game in the pack menu.
- BUG: If you canceled a production order, your reputation dropped to 0.
- BUG: "Katari 2600" was not released until 1987.
- BUG: "Siga Play Gear" was not removed from the market until 2000.

BUILD 2021.01.22C -----------------------------------------

- Number of characters for game names and engine names increased.
- English & Turkish texts corrected
- BALANCE: Salary for contract games is now tied to the difficulty level.
- BALANCE: Employees should now quit much less often.
- BUG: If a development studio had no staff and you wanted to develop an addon, there was a crash.
- BUG: Licenses could be used infinitely.
- BUG: Employees complained about heat and quality outside of buildings.
- BUG: When supporting a room and moving the task, a crash could occur.
- BUG: You could not pick up employees.
- BUG: Chart position was displayed incorrectly when sorting by user ratings.
- BUG: The game starts with German texts.
- BUG: Crash could occur when starting the game.
- BUG: Game started in 1024x768 resolution.
- BUG: It was not possible to advertise games that were still in development.
- BUG: Fixed some bugs in the tutorial.
- BUG: Some texts were displayed in german.
- BUG: If an employee used an object and you picked up this employee, the object was not reset.
- BALANCE: Effect of training increased.

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