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Update 1.6.2 - Patch #2 · Hunt: Showdown 1896 (Test Server) · SteamPeaks
Hunt: Showdown 1896 (Test Server)
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Update 1.6.2 - Patch #2
In-game event
Update 1.6.2 - Patch #2
Hunt: Showdown 1896 (Test Server)
· published
5 years ago
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Gunplay
Fixed a bug where Iron sharpshooter trait didn’t work for the Lebel Aperture with the sight up.
Fixed an issue where Romero and Winfield talon were shaking in ADS right after executing a heavy melee attack.
Fixed an issue where Vetterli Silencer caused ear ringing after shooting continuously.
Fixed an issue where Quad Derringer did not display the capacity in the store.
Fixed an issue where the acquired weapon did not show up in the Legendary store until a screen update.
More from Hunt: Showdown 1896 (Test Server)
Other announcements
All events
In-game event
7 Jun 2023
Update 1.13 Patch #1 - Live on Test Servers now!
- fixed a bug that caused players to become stuck in a loading screen when the host leaves during the PvP contract. · Fixed a bug that resulted in being unable to hear other players speak through the in-game voice chat. · Fixed a bug where the self-revive button was visible even without having the Necromancer Trait equipped to your Hunter. · Fixed a bug that caused the “Show player names” optio…
Major update
1 Jun 2023
Update 1.13 - Live on Test Servers!
Hunters, We are so excited to unleash Update 1.13! We hope you'll enjoy and test everything out. Details about the next Event are not included on Test Server, so keep your eyes out on Social Media for more about that later! Happy Testing! ~ The Hunt Team New Feature – Shooting Range This update introduces the Shooting Range, a new space for players to test their loadouts. It also provides a saf…
Game update
21 Mar 2023
Patch #2 for Update 1.12
Hunters, Please find the notes for Patch #2 for Update 1.12. · Player names are now hidden by default in the Combat Log BETA. · Fixed an issue where Equipment/Consumable items could be used without the effect being applied to your Hunter. · Fixed an issue that that caused the Bounty Token icons to not fade correctly based on the player’s viewing angle/crosshair proximity. · Improvement made to…