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AppGameKit Classic: Easy Game Development›Events›AppGameKit Classic 2021.10.11 update released!
In-game event

AppGameKit Classic 2021.10.11 update released!

AppGameKit Classic: Easy Game Development · published 5 years ago · build 7512784

All eventsPlayers around this dateRead on Steam

Welcome to the October update for AppGameKit Classic. This new version brings support for Android bundles to ensure apps comply with the Google Play store rules and regulations. The full list of changes is listed here;

iOS

  • Fixed a crash on iOS when attempting to restore purchases


Android

  • Updated Android export to enable exporting to an App Bundle for Google Play. Please note that only the WINDOWS IDE can export App Bundles. Mac and Linux do not support this feature at this time.
  • The Java Development Kit (JDK) must now be installed prior to exporting an APK or App Bundle. You can download it from here; https://www.oracle.com/java/technologies/java-se-glance.html
  • APKs are now signed with both V1 and V2 signatures to support future versions of Android
  • Fixed Google Service App ID field in Android Export dialog being limited to 12 characters


AGK Core fixes

  • Fixed array FromJSON() crashing when converting an empty string into an integer or float
  • Fixed a problem with the print command not dealing with more than 20 digits in a float. Previously anything greater than this would cause a silent crash
  • Fixed a crash when using SetMusicLoopTimesOGG
  • Added a new find feature for unsorted arrays called IndexOf. An example of it use would be: index = array.IndexOf ( 123 ) – so index will be assigned the index of the array if it can find the value 123, otherwise it will be -1
  • SetEditBoxTextSize command reference updated
  • Updated command reference for Len and ByteLen
  • Additional information added to the tips section of the documentation explaining about case sensitivity and tier 1 apps and their bytecode.
More from AppGameKit Classic: Easy Game Development

Other announcements

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Community24 Apr 2024AppGameKit Classic to be retiredOver ten years ago we created a programming tool called AppGameKit Classic to help make apps and games for Windows, Mac, iOS and Android - using a cross-platform easy-to-use language. Along the way, we have seen some amazing creations, including a few of our own that reached the No.1 spot on both Apple and Google stores. Our most recent success story has been the Driving Test Success 4in1 Theor…In-game event26 Jan 2023AppGameKit Classic 2023.01.26 update released!Welcome to a new update for AppGameKit Classic. This small update includes these few changes: · Fixed Android export using the AGK adaptive icon if only a legacy icon was supplied · Added support for BMP image files · Added GetInAppPurchaseIsRenewing to return subscription renewal state on AndroidIn-game event20 Dec 2022AppGameKit Classic 2022.12.13 update released!Welcome to the quarterly update for AppGameKit Classic. This update focuses on a range of important bug fixes. Bug Fixes · Fixed Alt key combinations causing a system sound on Windows · Fixed InAppPurchaseSetup failing unless both a normal and subscription product are added · Fixed text shaders not receiving shader constant updates · Fixed IndexOf when used on arrays of types · Fixed text not r…