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Darkest Hour: Europe '44-'45 Dedicated ServerNewsPatch v9.13.1
Game update

Patch v9.13.1

Darkest Hour: Europe '44-'45 Dedicated Server · published 24 Aug 2021, 07:00 UTC · build 7239197

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Changelog

# Visual Effects
- Optimization pass.
- Updated sprites for metal impacts.
- Redone wood and cloth impacts.# Maps
## Kriegstadt Advance
- Fixed the bug that prevented loading the map (removed bad reference to a missing package in a blocking volume).
- Fixed Axis objective spawn hints on the Bank objective.## Jurques Advance
- Fixed Axis minefields to disable artillery protection south of the town.## Gun Assault Push
- Added a new objective ("Trenches").
- Minor balance fixes.
- Fixed loading screen.## Leningrad Push
- Changed spawns so they push defenders back when objectives are captured and not on cleared.
- Changes to vehicle roster to fix bottleneck near Axis spawn:
* T-34 is active initially.
* KVs activates after the first objective.
* Heavy KV activates after the second objective.


GitHub

More from Darkest Hour: Europe '44-'45 Dedicated Server

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Game update26 Nov 2022Update Notes for Nov 26 (v11.2.3)Mortars can now deploy in "no-arty zones". This should relieve the irritating problem of not being able to deploy mortars in a team's starting zone. · Vehicle cannons now start with their cannons loaded with their primary ammo type. · The `ResetGame` command will now preserve squads into the next round. · Platoon HQs can no longer be spawned at when they are in enemy territory. · Fixed a bug wh…