Darkest Hour: Europe '44-'45 Dedicated Server · build 7239197 · published
# Visual Effects
- Optimization pass.
- Updated sprites for metal impacts.
- Redone wood and cloth impacts. # Maps
## Kriegstadt Advance
- Fixed the bug that prevented loading the map (removed bad reference to a missing package in a blocking volume).
- Fixed Axis objective spawn hints on the Bank objective. ## Jurques Advance
- Fixed Axis minefields to disable artillery protection south of the town. ## Gun Assault Push
- Added a new objective ("Trenches").
- Minor balance fixes.
- Fixed loading screen. ## Leningrad Push
- Changed spawns so they push defenders back when objectives are captured and not on cleared.
- Changes to vehicle roster to fix bottleneck near Axis spawn:
* T-34 is active initially.
* KVs activates after the first objective.
* Heavy KV activates after the second objective.