
Hey Everyone,
It's the team at White Paper Games again! This time we wanted to give you an introduction to our animation wizards and some insights into their animation process.
In this episode, Rob Beard (Animation Director) and Harry Dawson (Animator) talk about how the animation in Conway has evolved from our previous title, The Occupation, & how the animation helps build character traits to inform gameplay decisions.
Rob also shares some of the sources of inspiration for the art style and even showcases how his self-recordings helped inform the animation of Lady Doerr!
Check out the video below:
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