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Beasts of BermudaEventsA Festive but Frosty Hotfix
Game update

A Festive but Frosty Hotfix

Beasts of Bermuda · published 17 Jan 2026, 09:23 UTC · build 21513750

All eventsPlayers around this dateRead on Steam

Hello everyone!


We're going to be deploying a small patch that addresses some of the cheating issues we've been seeing crop up as of lately. All clients and servers will need to update for this patch to take effect. In addition to addressing this, there are a few other things included in this update, which are listed below.

Temporal Drift

New Changes


+Added: Frog AI Shrine to TD Map
+Added: Arganodus AI Shrine to TD Map
+Added: Horseshoe Crab AI Shrine to TD Map
+Added: New Cave near the Survival Shrine

+Added several icy assets from TD to Foliage Editor:
Ivan_Tea_01_Icy
Ivan_Tea_02_Icy
Crate_Large_mdl_Icy
SM_Plains_LargeRock02_Icy
SM_Plains_LargeRock_Spire_Icy
SM_LCave_P_Column_14_Icy
SM_LCave_P_Floor_03_Icy
SM_LCave_P_Mesa_21_Icy
SM_LCave_P_MiteTite_41_Icy
SM_LCave_P_Rock_47_Icy
SM_LCave_P_Column_62_Icy
Boat_Small_mdl
Dock_C_VarA_mdl
SM_MH_02_House_01
SM_MH_02_House_03
SM_MH_02_House_08

Bug Fixes


+Fixed: Ensured the Playable AI have interactive snow responders
+Fixed: IvanTea 01 & 02 should now be the correct color on non-Temporal Drift maps
+Fixed: Biomes not working on TD to allow for 4/4 biomes visited.
-Added three non-mandatory biomes (The Village + 2 Summits) to TD to help players meet their biomes trial if one biome is not triggering properly.
+Fixed: Upped parameter in-land pond's cleanliness and capacity (up from 100 to 300)
+Fixed: Bubbles are now reliably interactable on Temporal Drift
+Fixed: Sniffing plants at night now works properly on Temporal Drift
+Fixed: Several reported issues on Temporal Drift: fixing stuck-spots, floating foliage, and other misc. asset issues. (ex. Such as the rock covering a minishrine in the lake)


Additional Patchnote Languages


Afrikaans

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