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imprint-XEvents2.0 - Revamped imprint-X design
Major update

2.0 - Revamped imprint-X design

imprint-X · published 14 Jan 2021, 11:55 UTC

All eventsPlayers around this dateRead on Steam

We took some time to look back at imprint-X and the games largest design-flaw, the rhythm-based bosses.
We tweaked the puzzle world design, level theming and refined some of the phasing of the game.
This patch is more true to the core gameplay and the button based puzzles.

All worlds are unlocked directly in order to allow easier puzzle switching and prevent getting stuck.
Banished all world bosses to an alternative playable world, the randomized procedural super-boss is all the rhythm-bosses the game needs.
Added a couple of unreleased never seen levels cleaned up achievements and update the game-engine.

If you like the game please leave a Steam review <3

Please use the Steam forum for feature requests, questions, or bug reports we actively monitor that.

To play the old version of the game see the "classic" beta branch in steam.

imprint-X - 2.0.0 - Patch Notes

🌟Features & 👾Bug Fixes

  • Update Game-engine
    Update Unity and 3rd party plugins to latest LTS versions.
    We fixed a lot of deprecations and niched rendering bugs with this.
  • New video player
    Switched to a better performing and easier to use video player.
  • Updated masking shader
    Fixed some rendering clipping bugs.
  • Update line-rendering
    Update the new rendering API.
  • Redesign worlds
    13 new worlds with better theming.
    Made some unfair levels optional.
  • Unlocked all worlds
    Test the world as you want.
  • Switched asset and file serialization
    meta files everywhere.
  • Removed mandatory rhythm bosses
    Worlds are now about puzzles
  • Updated in-game social media links
    These now points to our current stuff..
  • Cleaned up legacy objects from all levels
    Simplified scenes.
  • Moved all world bosses to its own separate world
    Rhythm hell all in one.
  • Update Steam SDK
  • Script performance fixes
    Improved lots of old scripts that affected game performance.
  • Add new level and unrelease levels
  • Removed buggy achievements
    Old world design achievements.
  • Added new achievements for the new worlds to beat
  • New steam cloud save file
    Cleanup for the new world overview and level layouts and as well as legacy save bug fixes.

Thank you ❤️

// Kim & Vendela

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