• Developed and implemented a new concept of the Wall - boss from the "Assault" level. Added various new behaviors using the Bullethell mechanic

• Changed the behavior of the Turret. Now the Turret tower does not rotate randomly, but gradually rotates from top to bottom.

• The reload time of the Heavy Fighter's guns has been increased.

• Added the ability to skip in-game dialogues. A skip prompt appears in the upper right corner of the screen.
• Added the ability to use the bonus by clicking on RMB.
• Other minor fixes and improvements