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Amnesia: Rebirth›Events›Fear Flashes are toned down, and various bugs are fixed
In-game event

Fear Flashes are toned down, and various bugs are fixed

Amnesia: Rebirth · published 6 years ago

All eventsPlayers around this dateRead on Steam

Today we released a new patch for Amnesia: Rebirth, containing a few improvements worth pointing out.

The change that will most likely have the biggest effect on the experience is the “toning down” of the “fear flashes”. These flashes were never really meant to be “scares” in themselves but their main purpose is instead to clearly signal to the player that their fear is reaching critical levels. Sometimes it’s difficult for us as developers to fully compute how these things will affect the overall experience and it’s not until you start seeing them in gameplay sessions (by youtubers and streamers) and hearing about them in feedback from players, that you realize that you’ve taken them a bit too far.

We have therefore now toned down the audio and visuals of these flashes as well as tweaked how and when they appear a bit. They are still an important aspect of the game and serve a purpose, but will hopefully strike a better balance from now on.

Fixes and improvements contained within this patch are:

  1. Tone down / adjustment of Fear Flashes (the images that flash before the eyes when in darkness etc.).
  2. Hints will now disappear when they should, thus not causing problems for new hints to appear.
  3. Potential fix for the “missing GUI bug”.
  4. Various bugs blocking the player from progressing have been fixed.
  5. Various other bug fixes.


We are also working on an upcoming patch in which focus will be lying on things like:

  • Implementation and release of mod support.
  • Ability to skip memories through holding down a button.
  • Linux bug fixes.
  • Other various bug fixes.


Steam Build ID: 5726162.

If you encounter bugs or problems, please reach out to us on our support platform here: https://frictionalgames.zendesk.com/hc/en-us

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