
New skill tree system;
A new skill tree allows players to build the character as they wish, following a path between them and combining as they wish with their evolution points.
New Paths and Orders;
Hunter's Path that uses unique abilities like bows that deal a lot of individual damage from a distance.
Path of Tactics that uses its leadership in combat to improve its war allies by managing combat providing bonus effects for everyone.
Summoning Path that uses creatures from other planes to assist in combat with more abilities.
Primal Path that utilizes natural magic and controlling nature to its advantage and maintaining control in combat.

Reincarnation System (End Game);
When the character reaches its peak around 96 points of evolution, it can spend its life and reincarnate again with improvement of all its stats, being able to perform up to 10x this procedure.
Difficulty System (End Game);
As the character reincarnates the monsters' difficulty system will automatically be assigned, this applies in multiplayer mode to which everyone involved will be linked.
Small Bug Fixes...