
Rotund Takeoff's public beta has been updated to 0.9! This should be the last update before the game releases on the 21st. The beta will be going away before then, so be sure to check it out if you haven't yet!
New:
- The default checkpoint option will be "Delete" if you exit in the middle of a world challenge and hop right back in to start over within 5 seconds. Accidentally hitting "Resume" in that situation was pretty much the worst thing ever, and we'll have no more of it.
- Proper recognition for the PS5 DualSense controller. We think; we've yet to obtain a controller from the white whale to confirm, so do give us a shout if you try it out and run into issues. :)
Changes:
- Several Elite Flag rank thresholds have been tightened. You may lose some flags if any of these happened to tighten beyond your already-glorious times, but if we can do it, you can do it too!
- Assigned a default "Generic Gamepad" template on Steam's backend. Everything gamepad-oriented was working fine for us, but this was apparently important to Steam and may have had other important implications, so there it is.
- Edited out the unintentional creepy face from World 3's background. No one needs that in their lives.
Bug Fixes:
- The rebellious opening cutscene music will now obey your every Music Volume command.
- The final boss's camera shake can no longer persist after you die, so you won't be unnecessarily intimidated when starting your next attempt.