We are now exactly one week into our Early Access trajectory, and boy - we are thrilled to have received such valuable feedback, bug reports, reviews, questions and ideas from all of you. Your input has been priceless and highly motivational to us; proud to have you on our team! Thank you!
http://www.twitch.tv/WoolfeGame
Last Friday, we called out for your help to co-create a piece of level with us. A (micro) boss fight in the sewer, to be precise. What do you think would be cool gameplay mechanics and ingredients to use for a boss fight featuring Red and the Pied Piper at this underground location? Join us on Twitch later today to share your ideas!
Wim Wouters (the big boss), Steven Melis (the level designer), Jelle Voet and Yana Roggeman (the programmers) will welcome you with open arms and minds at 10 PM (CET), on our Twitch channel.
Woolfe in progress
So, here’s a little update on what we've been up to since our change log last Friday. Update will be online in about an hour or so...
Changelog V2.0.4:
For now, that’s all, folks!
Hope to see you and your brilliant ideas on Twitch tonight.
Cheers,
The Woolfe Pack